From 4ccdf776cb0d68d8abd202ec5ef884e295d16284 Mon Sep 17 00:00:00 2001 From: "Devin J. Pohly" Date: Fri, 29 Aug 2014 21:53:22 -0400 Subject: [PATCH] point at the right file in the filesystem --- .../Lights/LightsDriver_Linux_PIUIO_Leds.cpp | 48 +++++++++---------- 1 file changed, 24 insertions(+), 24 deletions(-) diff --git a/src/arch/Lights/LightsDriver_Linux_PIUIO_Leds.cpp b/src/arch/Lights/LightsDriver_Linux_PIUIO_Leds.cpp index e72121417a..78f7285d54 100644 --- a/src/arch/Lights/LightsDriver_Linux_PIUIO_Leds.cpp +++ b/src/arch/Lights/LightsDriver_Linux_PIUIO_Leds.cpp @@ -14,47 +14,47 @@ REGISTER_SOUND_DRIVER_CLASS2(PIUIO_Leds, Linux_PIUIO_Leds); namespace { const char *cabinet_leds[NUM_CabinetLight] = { - "/sys/class/leds/piuio::output23", - "/sys/class/leds/piuio::output26", - "/sys/class/leds/piuio::output25", - "/sys/class/leds/piuio::output24", - "/sys/class/leds/piuio::output10", - "/sys/class/leds/piuio::output10", + "/sys/class/leds/piuio::output23/brightness", + "/sys/class/leds/piuio::output26/brightness", + "/sys/class/leds/piuio::output25/brightness", + "/sys/class/leds/piuio::output24/brightness", + "/sys/class/leds/piuio::output10/brightness", + "/sys/class/leds/piuio::output10/brightness", }; const char *dance_leds[NUM_GameController][NUM_GameButton] = { { NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, - "/sys/class/leds/piuio::output20", - "/sys/class/leds/piuio::output21", - "/sys/class/leds/piuio::output18", - "/sys/class/leds/piuio::output19", + "/sys/class/leds/piuio::output20/brightness", + "/sys/class/leds/piuio::output21/brightness", + "/sys/class/leds/piuio::output18/brightness", + "/sys/class/leds/piuio::output19/brightness", }, { NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, - "/sys/class/leds/piuio::output4", - "/sys/class/leds/piuio::output5", - "/sys/class/leds/piuio::output2", - "/sys/class/leds/piuio::output3", + "/sys/class/leds/piuio::output4/brightness", + "/sys/class/leds/piuio::output5/brightness", + "/sys/class/leds/piuio::output2/brightness", + "/sys/class/leds/piuio::output3/brightness", }, }; const char *pump_leds[NUM_GameController][NUM_GameButton] = { { NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, - "/sys/class/leds/piuio::output2", - "/sys/class/leds/piuio::output3", - "/sys/class/leds/piuio::output4", - "/sys/class/leds/piuio::output5", - "/sys/class/leds/piuio::output6", + "/sys/class/leds/piuio::output2/brightness", + "/sys/class/leds/piuio::output3/brightness", + "/sys/class/leds/piuio::output4/brightness", + "/sys/class/leds/piuio::output5/brightness", + "/sys/class/leds/piuio::output6/brightness", }, { NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, - "/sys/class/leds/piuio::output18", - "/sys/class/leds/piuio::output19", - "/sys/class/leds/piuio::output20", - "/sys/class/leds/piuio::output21", - "/sys/class/leds/piuio::output22", + "/sys/class/leds/piuio::output18/brightness", + "/sys/class/leds/piuio::output19/brightness", + "/sys/class/leds/piuio::output20/brightness", + "/sys/class/leds/piuio::output21/brightness", + "/sys/class/leds/piuio::output22/brightness", }, };