Make it bigger captain
This commit is contained in:
@@ -8,7 +8,7 @@ local function ShowProtiming()
|
||||
end
|
||||
end;
|
||||
local bShowProtiming = ShowProtiming();
|
||||
|
||||
local ProtimingWidth = 240;
|
||||
local function MakeAverage( t )
|
||||
local sum = 0;
|
||||
for i=1,#t do
|
||||
@@ -83,31 +83,31 @@ t[#t+1] = Def.ActorFrame {
|
||||
};
|
||||
Def.Quad {
|
||||
Name="ProtimingGraphBG";
|
||||
InitCommand=cmd(visible,false;y,32;zoomto,192,16);
|
||||
InitCommand=cmd(visible,false;y,32;zoomto,ProtimingWidth,16);
|
||||
ResetCommand=cmd(finishtweening;diffusealpha,0.8;visible,false);
|
||||
OnCommand=cmd(diffuse,Color("Black");diffusetopedge,color("0.1,0.1,0.1,1");diffusealpha,0.8;shadowlength,2;);
|
||||
};
|
||||
Def.Quad {
|
||||
Name="ProtimingGraphWindowW3";
|
||||
InitCommand=cmd(visible,false;y,32;zoomto,192-4,16-4);
|
||||
InitCommand=cmd(visible,false;y,32;zoomto,ProtimingWidth-4,16-4);
|
||||
ResetCommand=cmd(finishtweening;diffusealpha,1;visible,false);
|
||||
OnCommand=cmd(diffuse,GameColor.Judgment["JudgmentLine_W3"];);
|
||||
};
|
||||
Def.Quad {
|
||||
Name="ProtimingGraphWindowW2";
|
||||
InitCommand=cmd(visible,false;y,32;zoomto,scale(PREFSMAN:GetPreference("TimingWindowSecondsW2"),0,PREFSMAN:GetPreference("TimingWindowSecondsW3"),0,192-4),16-4);
|
||||
InitCommand=cmd(visible,false;y,32;zoomto,scale(PREFSMAN:GetPreference("TimingWindowSecondsW2"),0,PREFSMAN:GetPreference("TimingWindowSecondsW3"),0,ProtimingWidth-4),16-4);
|
||||
ResetCommand=cmd(finishtweening;diffusealpha,1;visible,false);
|
||||
OnCommand=cmd(diffuse,GameColor.Judgment["JudgmentLine_W2"];);
|
||||
};
|
||||
Def.Quad {
|
||||
Name="ProtimingGraphWindowW1";
|
||||
InitCommand=cmd(visible,false;y,32;zoomto,scale(PREFSMAN:GetPreference("TimingWindowSecondsW1"),0,PREFSMAN:GetPreference("TimingWindowSecondsW3"),0,192-4),16-4);
|
||||
InitCommand=cmd(visible,false;y,32;zoomto,scale(PREFSMAN:GetPreference("TimingWindowSecondsW1"),0,PREFSMAN:GetPreference("TimingWindowSecondsW3"),0,ProtimingWidth-4),16-4);
|
||||
ResetCommand=cmd(finishtweening;diffusealpha,1;visible,false);
|
||||
OnCommand=cmd(diffuse,GameColor.Judgment["JudgmentLine_W1"];);
|
||||
};
|
||||
Def.Quad {
|
||||
Name="ProtimingGraphUnderlay";
|
||||
InitCommand=cmd(visible,false;y,32;zoomto,192-4,16-4);
|
||||
InitCommand=cmd(visible,false;y,32;zoomto,ProtimingWidth-4,16-4);
|
||||
ResetCommand=cmd(finishtweening;diffusealpha,0.25;visible,false);
|
||||
OnCommand=cmd(diffuse,Color("Black");diffusealpha,0.25);
|
||||
};
|
||||
@@ -204,16 +204,16 @@ t[#t+1] = Def.ActorFrame {
|
||||
scale(
|
||||
fTapNoteOffset,
|
||||
0,PREFSMAN:GetPreference("TimingWindowSecondsW3"),
|
||||
0,188/2),
|
||||
-188/2,188/2)
|
||||
0,(ProtimingWidth-4)/2),
|
||||
-(ProtimingWidth-4)/2,(ProtimingWidth-4)/2)
|
||||
);
|
||||
c.ProtimingGraphAverage:visible( bShowProtiming );
|
||||
c.ProtimingGraphAverage:zoomtowidth( clamp(
|
||||
scale(
|
||||
MakeAverage( tTotalJudgments ),
|
||||
0,PREFSMAN:GetPreference("TimingWindowSecondsW3"),
|
||||
0,188),
|
||||
0,188)
|
||||
0,ProtimingWidth-4),
|
||||
0,ProtimingWidth-4)
|
||||
);
|
||||
-- c.ProtimingGraphAverage:zoomtowidth( clamp(MakeAverage( tTotalJudgments ) * 1880,0,188) );
|
||||
c.ProtimingGraphCenter:visible( bShowProtiming );
|
||||
|
||||
Reference in New Issue
Block a user