Make it bigger captain
This commit is contained in:
@@ -20,15 +20,15 @@ end;
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local function CreatePaneDisplayItem( _pnPlayer, _sLabel, _rcRadarCategory )
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return Def.ActorFrame {
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LoadFont("Common Normal") .. {
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LoadFont("Common SemiBold") .. {
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Text=string.upper( THEME:GetString("PaneDisplay",_sLabel) );
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InitCommand=cmd(horizalign,left);
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OnCommand=cmd(zoom,0.5;diffuse,color("0.9,0.9,0.9");shadowlength,1);
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OnCommand=cmd(zoom,0.5875;diffuse,color("0.9,0.9,0.9");shadowlength,1);
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};
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LoadFont("Common Normal") .. {
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Text="000";
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InitCommand=cmd(x,32+8+8;horizalign,left);
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OnCommand=cmd(zoom,0.5;shadowlength,1);
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Text=string.format("%04i", 0);
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InitCommand=cmd(x,96;horizalign,right);
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OnCommand=cmd(zoom,0.5875;shadowlength,1);
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CurrentSongChangedMessageCommand=cmd(playcommand,"Set");
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CurrentStepsP1ChangedMessageCommand=cmd(playcommand,"Set");
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CurrentStepsP2ChangedMessageCommand=cmd(playcommand,"Set");
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@@ -39,9 +39,9 @@ local function CreatePaneDisplayItem( _pnPlayer, _sLabel, _rcRadarCategory )
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local song = GAMESTATE:GetCurrentSong()
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local course = GAMESTATE:GetCurrentCourse()
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if not song and not course then
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self:settext("000")
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self:settextf("%04i", 0);
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else
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self:settextf("%03i", GetRadarData( _pnPlayer, _rcRadarCategory ) );
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self:settextf("%04i", GetRadarData( _pnPlayer, _rcRadarCategory ) );
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end
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end;
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};
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@@ -83,7 +83,7 @@ local function CreatePaneDisplayGraph( _pnPlayer, _sLabel, _rcRadarCategory )
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end;
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};
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LoadFont("Common Normal") .. {
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InitCommand=cmd(x,14;zoom,0.45;halign,0;);
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InitCommand=cmd(x,14;zoom,0.5;halign,0;);
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OnCommand=cmd(shadowlength,1;strokecolor,color("0.15,0.15,0.15,0.625"));
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CurrentSongChangedMessageCommand=cmd(playcommand,"Set");
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CurrentStepsP1ChangedMessageCommand=cmd(playcommand,"Set");
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@@ -121,32 +121,16 @@ t[#t+1] = Def.ActorFrame {
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};
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-- Center
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CreatePaneDisplayItem( iPN, "Hands", 'RadarCategory_Hands' ) .. {
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InitCommand=cmd(x,-128+16+8+74;y,-14);
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InitCommand=cmd(x,8;y,-14);
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};
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CreatePaneDisplayItem( iPN, "Rolls", 'RadarCategory_Rolls' ) .. {
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InitCommand=cmd(x,-128+16+8+74;y,-14+16);
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InitCommand=cmd(x,8;y,-14+16);
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};
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CreatePaneDisplayItem( iPN, "Lifts", 'RadarCategory_Lifts' ) .. {
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InitCommand=cmd(x,-128+16+8+74;y,-14+16*2);
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InitCommand=cmd(x,8;y,-14+16*2);
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};
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CreatePaneDisplayItem( iPN, "Fakes", 'RadarCategory_Fakes' ) .. {
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InitCommand=cmd(x,-128+16+8+74;y,-14+16*3);
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};
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-- Right
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CreatePaneDisplayGraph( iPN, "S", 'RadarCategory_Stream' ) .. {
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InitCommand=cmd(x,-128+16+8+74*2;y,-14);
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};
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CreatePaneDisplayGraph( iPN, "V", 'RadarCategory_Voltage' ) .. {
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InitCommand=cmd(x,-128+16+8+74*2;y,-14+12);
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};
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CreatePaneDisplayGraph( iPN, "A", 'RadarCategory_Air' ) .. {
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InitCommand=cmd(x,-128+16+8+74*2;y,-14+12*2);
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};
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CreatePaneDisplayGraph( iPN, "F", 'RadarCategory_Freeze' ) .. {
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InitCommand=cmd(x,-128+16+8+74*2;y,-14+12*3);
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};
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CreatePaneDisplayGraph( iPN, "C", 'RadarCategory_Chaos' ) .. {
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InitCommand=cmd(x,-128+16+8+74*2;y,-14+12*4);
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InitCommand=cmd(x,8;y,-14+16*3);
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};
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};
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return t;
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@@ -8,7 +8,7 @@ local function ShowProtiming()
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end
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end;
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local bShowProtiming = ShowProtiming();
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local ProtimingWidth = 240;
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local function MakeAverage( t )
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local sum = 0;
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for i=1,#t do
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@@ -83,31 +83,31 @@ t[#t+1] = Def.ActorFrame {
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};
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Def.Quad {
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Name="ProtimingGraphBG";
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InitCommand=cmd(visible,false;y,32;zoomto,192,16);
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InitCommand=cmd(visible,false;y,32;zoomto,ProtimingWidth,16);
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ResetCommand=cmd(finishtweening;diffusealpha,0.8;visible,false);
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OnCommand=cmd(diffuse,Color("Black");diffusetopedge,color("0.1,0.1,0.1,1");diffusealpha,0.8;shadowlength,2;);
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};
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Def.Quad {
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Name="ProtimingGraphWindowW3";
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InitCommand=cmd(visible,false;y,32;zoomto,192-4,16-4);
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InitCommand=cmd(visible,false;y,32;zoomto,ProtimingWidth-4,16-4);
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ResetCommand=cmd(finishtweening;diffusealpha,1;visible,false);
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OnCommand=cmd(diffuse,GameColor.Judgment["JudgmentLine_W3"];);
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};
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Def.Quad {
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Name="ProtimingGraphWindowW2";
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InitCommand=cmd(visible,false;y,32;zoomto,scale(PREFSMAN:GetPreference("TimingWindowSecondsW2"),0,PREFSMAN:GetPreference("TimingWindowSecondsW3"),0,192-4),16-4);
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InitCommand=cmd(visible,false;y,32;zoomto,scale(PREFSMAN:GetPreference("TimingWindowSecondsW2"),0,PREFSMAN:GetPreference("TimingWindowSecondsW3"),0,ProtimingWidth-4),16-4);
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ResetCommand=cmd(finishtweening;diffusealpha,1;visible,false);
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OnCommand=cmd(diffuse,GameColor.Judgment["JudgmentLine_W2"];);
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};
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Def.Quad {
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Name="ProtimingGraphWindowW1";
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InitCommand=cmd(visible,false;y,32;zoomto,scale(PREFSMAN:GetPreference("TimingWindowSecondsW1"),0,PREFSMAN:GetPreference("TimingWindowSecondsW3"),0,192-4),16-4);
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InitCommand=cmd(visible,false;y,32;zoomto,scale(PREFSMAN:GetPreference("TimingWindowSecondsW1"),0,PREFSMAN:GetPreference("TimingWindowSecondsW3"),0,ProtimingWidth-4),16-4);
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ResetCommand=cmd(finishtweening;diffusealpha,1;visible,false);
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OnCommand=cmd(diffuse,GameColor.Judgment["JudgmentLine_W1"];);
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};
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Def.Quad {
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Name="ProtimingGraphUnderlay";
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InitCommand=cmd(visible,false;y,32;zoomto,192-4,16-4);
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InitCommand=cmd(visible,false;y,32;zoomto,ProtimingWidth-4,16-4);
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ResetCommand=cmd(finishtweening;diffusealpha,0.25;visible,false);
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OnCommand=cmd(diffuse,Color("Black");diffusealpha,0.25);
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};
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@@ -204,16 +204,16 @@ t[#t+1] = Def.ActorFrame {
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scale(
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fTapNoteOffset,
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0,PREFSMAN:GetPreference("TimingWindowSecondsW3"),
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0,188/2),
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-188/2,188/2)
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0,(ProtimingWidth-4)/2),
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-(ProtimingWidth-4)/2,(ProtimingWidth-4)/2)
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);
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c.ProtimingGraphAverage:visible( bShowProtiming );
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c.ProtimingGraphAverage:zoomtowidth( clamp(
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scale(
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MakeAverage( tTotalJudgments ),
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0,PREFSMAN:GetPreference("TimingWindowSecondsW3"),
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0,188),
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0,188)
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0,ProtimingWidth-4),
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0,ProtimingWidth-4)
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);
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-- c.ProtimingGraphAverage:zoomtowidth( clamp(MakeAverage( tTotalJudgments ) * 1880,0,188) );
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c.ProtimingGraphCenter:visible( bShowProtiming );
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