move m_sDefaultLocalProfileID into ProfileManager

This commit is contained in:
Glenn Maynard
2005-10-27 17:47:42 +00:00
parent a9038f82dd
commit 4c62c63e84
7 changed files with 19 additions and 16 deletions
+3
View File
@@ -6,6 +6,7 @@
#include "PlayerNumber.h"
#include "GameConstantsAndTypes.h"
#include "Difficulty.h"
#include "Preference.h"
class Profile;
class Song;
@@ -111,6 +112,8 @@ public:
// Lua
void PushSelf( lua_State *L );
static Preference1D<CString> m_sDefaultLocalProfileID;
private:
ProfileLoadResult LoadProfile( PlayerNumber pn, CString sProfileDir, bool bIsMemCard );
void GetMemoryCardProfileDirectoriesToTry( vector<CString> &asDirsToTry ) const;