diff --git a/stepmania/src/Background.cpp b/stepmania/src/Background.cpp index 33838775c3..a45bf18a8b 100644 --- a/stepmania/src/Background.cpp +++ b/stepmania/src/Background.cpp @@ -926,7 +926,7 @@ bool BackgroundImpl::IsDangerAllVisible() /* Don't show it if everyone is already failing: it's already too late and it's * annoying for it to show for the entire duration of a song. */ - if( STATSMAN->m_CurStageStats.AllFailedEarlier() ) + if( STATSMAN->m_CurStageStats.AllFailed() ) return false; if( !GAMESTATE->AllAreInDangerOrWorse() ) diff --git a/stepmania/src/ScoreDisplayLifeTime.cpp b/stepmania/src/ScoreDisplayLifeTime.cpp index f3aee7943a..95a0b92764 100644 --- a/stepmania/src/ScoreDisplayLifeTime.cpp +++ b/stepmania/src/ScoreDisplayLifeTime.cpp @@ -73,7 +73,7 @@ void ScoreDisplayLifeTime::Update( float fDelta ) void ScoreDisplayLifeTime::OnLoadSong() { - if( STATSMAN->m_CurStageStats.m_player[m_pPlayerState->m_PlayerNumber].bFailedEarlier ) + if( STATSMAN->m_CurStageStats.m_player[m_pPlayerState->m_PlayerNumber].bFailed ) return; Course* pCourse = GAMESTATE->m_pCurCourse; @@ -85,7 +85,7 @@ void ScoreDisplayLifeTime::OnLoadSong() void ScoreDisplayLifeTime::OnJudgment( TapNoteScore tns ) { - if( STATSMAN->m_CurStageStats.m_player[m_pPlayerState->m_PlayerNumber].bFailedEarlier ) + if( STATSMAN->m_CurStageStats.m_player[m_pPlayerState->m_PlayerNumber].bFailed ) return; float fMeterChange = 0; @@ -106,7 +106,7 @@ void ScoreDisplayLifeTime::OnJudgment( TapNoteScore tns ) void ScoreDisplayLifeTime::OnJudgment( HoldNoteScore hns, TapNoteScore tns ) { - if( STATSMAN->m_CurStageStats.m_player[m_pPlayerState->m_PlayerNumber].bFailedEarlier ) + if( STATSMAN->m_CurStageStats.m_player[m_pPlayerState->m_PlayerNumber].bFailed ) return; float fMeterChange = 0; diff --git a/stepmania/src/ScoreKeeperNormal.cpp b/stepmania/src/ScoreKeeperNormal.cpp index d282326c73..283a4c1381 100644 --- a/stepmania/src/ScoreKeeperNormal.cpp +++ b/stepmania/src/ScoreKeeperNormal.cpp @@ -281,7 +281,7 @@ void ScoreKeeperNormal::AddScore( TapNoteScore score ) const int Z = m_iMaxPossiblePoints/10; // Don't use a multiplier if the player has failed - if( m_pPlayerStageStats->bFailedEarlier ) + if( m_pPlayerStageStats->bFailed ) { iScore += p; // make score evenly divisible by 5 @@ -305,7 +305,7 @@ void ScoreKeeperNormal::AddScore( TapNoteScore score ) if ( m_iTapNotesHit == m_iNumTapsAndHolds && score >= TNS_W2 ) { - if (!m_pPlayerStageStats->bFailedEarlier) + if( !m_pPlayerStageStats->bFailed ) iScore += m_iPointBonus; if ( m_bIsLastSongInCourse ) {