Broke noteskin colors into " Tap.colors" and " Hold.colors"

This commit is contained in:
Chris Danford
2002-08-03 18:40:09 +00:00
parent f1861ba157
commit 4c3c43abcc
19 changed files with 134 additions and 109 deletions
+5 -5
View File
@@ -67,7 +67,7 @@ Font* FontManager::LoadFont( CString sFontFilePath )
if( m_mapPathToFont.Lookup( sFontFilePath, pFont ) ) // if the texture already exists in the map
{
LOG->Trace( ssprintf("FontManager: The Font '%s' now has %d references.", sFontFilePath, pFont->m_iRefCount) );
// LOG->Trace( ssprintf("FontManager: The Font '%s' now has %d references.", sFontFilePath, pFont->m_iRefCount) );
pFont->m_iRefCount++;
}
else // the texture is not already loaded
@@ -77,7 +77,7 @@ Font* FontManager::LoadFont( CString sFontFilePath )
pFont = (Font*) new Font( sFontFilePath );
LOG->Trace( "FontManager: Loading '%s' from disk.", sFontFilePath);
// LOG->Trace( "FontManager: Loading '%s' from disk.", sFontFilePath);
m_mapPathToFont.SetAt( sFontFilePath, pFont );
}
@@ -106,7 +106,7 @@ void FontManager::UnloadFont( CString sFontFilePath )
if( sFontFilePath == "" )
{
LOG->Trace( "FontManager::UnloadTexture(): tried to Unload a blank" );
// LOG->Trace( "FontManager::UnloadTexture(): tried to Unload a blank" );
return;
}
@@ -117,13 +117,13 @@ void FontManager::UnloadFont( CString sFontFilePath )
pFont->m_iRefCount--;
if( pFont->m_iRefCount == 0 ) // there are no more references to this texture
{
LOG->Trace( "FontManager: '%s' will be deleted. It has %d references.", sFontFilePath, pFont->m_iRefCount );
// LOG->Trace( "FontManager: '%s' will be deleted. It has %d references.", sFontFilePath, pFont->m_iRefCount );
SAFE_DELETE( pFont ); // free the texture
m_mapPathToFont.RemoveKey( sFontFilePath ); // and remove the key in the map
}
else
{
LOG->Trace( ssprintf("FontManager: '%s' will not be deleted. It still has %d references.", sFontFilePath, pFont->m_iRefCount) );
// LOG->Trace( ssprintf("FontManager: '%s' will not be deleted. It still has %d references.", sFontFilePath, pFont->m_iRefCount) );
}
}