Fixed problems in NoteField from rebasing.

This commit is contained in:
Kyzentun
2014-12-10 18:14:00 -07:00
parent 1890445ab3
commit 4c1ee4bbfb
+15 -15
View File
@@ -1407,18 +1407,18 @@ void NoteField::FadeToFail()
#define CLOSE_RUN_AND_CALLBACK_BLOCKS } lua_settop(L, 0); LUA->Release(L); }
static void get_returned_column(Lua* L, int index, int& col)
static void get_returned_column(Lua* L, PlayerNumber pn, int index, int& col)
{
if(lua_isnumber(L, index))
{
// 1-indexed columns in lua
int tmpcol= lua_tonumber(L, index) - 1;
if(tmpcol < 0 || tmpcol >= GAMESTATE->GetCurrentStyle()->m_iColsPerPlayer)
if(tmpcol < 0 || tmpcol >= GAMESTATE->GetCurrentStyle(pn)->m_iColsPerPlayer)
{
LuaHelpers::ReportScriptErrorFmt(
"Column returned by callback must be between 1 and %d "
"(GAMESTATE:GetCurrentStyle():ColumnsPerPlayer()).",
GAMESTATE->GetCurrentStyle()->m_iColsPerPlayer);
GAMESTATE->GetCurrentStyle(pn)->m_iColsPerPlayer);
}
else
{
@@ -1451,7 +1451,7 @@ void NoteField::Step(int col, TapNoteScore score, bool from_lua)
lua_pushnumber(L, col);
Enum::Push(L, score);
OPEN_RUN_BLOCK(2);
get_returned_column(L, 1, col);
get_returned_column(L, m_pPlayerState->m_PlayerNumber, 1, col);
get_returned_score(L, 2, score);
CLOSE_RUN_AND_CALLBACK_BLOCKS;
m_pCurDisplay->m_ReceptorArrowRow.Step(col, score);
@@ -1461,7 +1461,7 @@ void NoteField::SetPressed(int col, bool from_lua)
OPEN_CALLBACK_BLOCK(m_SetPressedCallback);
lua_pushnumber(L, col);
OPEN_RUN_BLOCK(1);
get_returned_column(L, 1, col);
get_returned_column(L, m_pPlayerState->m_PlayerNumber, 1, col);
CLOSE_RUN_AND_CALLBACK_BLOCKS;
m_pCurDisplay->m_ReceptorArrowRow.SetPressed(col);
}
@@ -1472,7 +1472,7 @@ void NoteField::DidTapNote(int col, TapNoteScore score, bool bright, bool from_l
Enum::Push(L, score);
lua_pushboolean(L, bright);
OPEN_RUN_BLOCK(3);
get_returned_column(L, 1, col);
get_returned_column(L, m_pPlayerState->m_PlayerNumber, 1, col);
get_returned_score(L, 2, score);
get_returned_bright(L, 3, bright);
CLOSE_RUN_AND_CALLBACK_BLOCKS;
@@ -1485,7 +1485,7 @@ void NoteField::DidHoldNote(int col, HoldNoteScore score, bool bright, bool from
Enum::Push(L, score);
lua_pushboolean(L, bright);
OPEN_RUN_BLOCK(3);
get_returned_column(L, 1, col);
get_returned_column(L, m_pPlayerState->m_PlayerNumber, 1, col);
get_returned_score(L, 2, score);
get_returned_bright(L, 3, bright);
CLOSE_RUN_AND_CALLBACK_BLOCKS;
@@ -1537,22 +1537,22 @@ public:
SET_CALLBACK_GENERIC(SetDidHoldNoteCallback, m_DidHoldNoteCallback);
#undef SET_CALLBACK_GENERIC
static int check_column(lua_State* L, int index)
static int check_column(lua_State* L, int index, PlayerNumber pn)
{
// 1-indexed columns in lua
int col= IArg(1)-1;
if(col < 0 || col >= GAMESTATE->GetCurrentStyle()->m_iColsPerPlayer)
if(col < 0 || col >= GAMESTATE->GetCurrentStyle(pn)->m_iColsPerPlayer)
{
luaL_error(L, "Column must be between 1 and %d "
"(GAMESTATE:GetCurrentStyle():ColumnsPerPlayer()).",
GAMESTATE->GetCurrentStyle()->m_iColsPerPlayer);
"(GAMESTATE:GetCurrentStyle(pn):ColumnsPerPlayer()).",
GAMESTATE->GetCurrentStyle(pn)->m_iColsPerPlayer);
}
return col;
}
static int Step(T* p, lua_State* L)
{
int col= check_column(L, 1);
int col= check_column(L, 1, p->GetPlayerState()->m_PlayerNumber);
TapNoteScore tns= Enum::Check<TapNoteScore>(L, 2);
p->Step(col, tns, true);
return 0;
@@ -1560,14 +1560,14 @@ public:
static int SetPressed(T* p, lua_State* L)
{
int col= check_column(L, 1);
int col= check_column(L, 1, p->GetPlayerState()->m_PlayerNumber);
p->SetPressed(col, true);
return 0;
}
static int DidTapNote(T* p, lua_State* L)
{
int col= check_column(L, 1);
int col= check_column(L, 1, p->GetPlayerState()->m_PlayerNumber);
TapNoteScore tns= Enum::Check<TapNoteScore>(L, 2);
bool bright= BArg(3);
p->DidTapNote(col, tns, bright, true);
@@ -1576,7 +1576,7 @@ public:
static int DidHoldNote(T* p, lua_State* L)
{
int col= check_column(L, 1);
int col= check_column(L, 1, p->GetPlayerState()->m_PlayerNumber);
HoldNoteScore hns= Enum::Check<HoldNoteScore>(L, 2);
bool bright= BArg(3);
p->DidHoldNote(col, hns, bright, true);