Remove legacy network code
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@@ -173,8 +173,6 @@ ScreenJukebox::ScreenJukebox()
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static LocalizedString NO_MATCHING_STEPS("ScreenJukebox", "NoMatchingSteps");
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void ScreenJukebox::Init()
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{
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// The server crashes if syncing is attempted while connected to SMO. -Kyz
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NSMAN->CloseConnection();
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// ScreenJukeboxMenu must set this
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ASSERT( GAMESTATE->GetCurrentStyle(PLAYER_INVALID) != nullptr );
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GAMESTATE->m_PlayMode.Set( PLAY_MODE_REGULAR );
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