Remove legacy network code

This commit is contained in:
Martin Natano
2022-04-09 13:11:17 +02:00
committed by teejusb
parent f1e3e4d519
commit 4c0aef69dd
124 changed files with 56 additions and 10863 deletions
-2
View File
@@ -173,8 +173,6 @@ ScreenJukebox::ScreenJukebox()
static LocalizedString NO_MATCHING_STEPS("ScreenJukebox", "NoMatchingSteps");
void ScreenJukebox::Init()
{
// The server crashes if syncing is attempted while connected to SMO. -Kyz
NSMAN->CloseConnection();
// ScreenJukeboxMenu must set this
ASSERT( GAMESTATE->GetCurrentStyle(PLAYER_INVALID) != nullptr );
GAMESTATE->m_PlayMode.Set( PLAY_MODE_REGULAR );