fix compile
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@@ -9,6 +9,7 @@
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#include "GameState.h"
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#include "Profile.h"
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#include "Character.h"
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#include "CharacterManager.h"
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enum EditProfileRow
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{
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@@ -49,7 +50,7 @@ void ScreenOptionsEditProfile::BeginScreen()
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def.m_sName = "Character";
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def.m_vsChoices.clear();
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vector<Character*> vpCharacters;
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GAMESTATE->GetCharacters( vpCharacters );
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CHARMAN->GetCharacters( vpCharacters );
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FOREACH_CONST( Character*, vpCharacters, c )
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def.m_vsChoices.push_back( (*c)->GetDisplayName() );
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vDefs.push_back( def );
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