Mostly cleanup, but allow lines starting with ';' in .ini files to be treated as comments.
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@@ -1071,8 +1071,8 @@ void ScreenGameplay::LoadNextSong()
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// No need to do this here. We do it in SongFinished().
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//GAMESTATE->RemoveAllActiveAttacks();
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/* If we're in battery mode, force FailImmediate. We assume in Player::Step that
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* failed players can't step. */
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/* If we're in battery mode, force FailImmediate. We assume in Player::Step
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* that failed players can't step. */
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if( GAMESTATE->m_SongOptions.GetCurrent().m_LifeType == SongOptions::LIFE_BATTERY )
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{
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FOREACH_EnabledPlayerInfo( m_vPlayerInfo, pi )
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