[default -> splittiming] We'll have an enjoy.
This commit is contained in:
+1
-1
@@ -795,7 +795,7 @@ void ScreenEdit::Init()
|
||||
m_NoteDataRecord.SetNumTracks( m_NoteDataEdit.GetNumTracks() );
|
||||
m_NoteFieldRecord.SetXY( RECORD_X, RECORD_Y );
|
||||
m_NoteFieldRecord.Init( GAMESTATE->m_pPlayerState[PLAYER_1], PLAYER_HEIGHT );
|
||||
m_NoteFieldRecord.Load( &m_NoteDataRecord, -(int)SCREEN_HEIGHT/2, (int)SCREEN_HEIGHT/2 );
|
||||
m_NoteFieldRecord.Load( &m_NoteDataRecord, -120, 425 );
|
||||
this->AddChild( &m_NoteFieldRecord );
|
||||
|
||||
m_EditState = EditState_Invalid;
|
||||
|
||||
Reference in New Issue
Block a user