name cleanup: "pNotes" -> "pSteps"

This commit is contained in:
Chris Danford
2004-05-24 03:41:39 +00:00
parent 99a02deffe
commit 4bb777232d
53 changed files with 359 additions and 359 deletions
+14 -14
View File
@@ -290,30 +290,30 @@ CString SongUtil::GetSectionNameFromSongAndSort( const Song* pSong, SortOrder so
}
case SORT_EASY_METER:
{
Steps* pNotes = pSong->GetStepsByDifficulty(GAMESTATE->GetCurrentStyleDef()->m_StepsType,DIFFICULTY_EASY);
if( pNotes )
return ssprintf("%02d", pNotes->GetMeter() );
Steps* pSteps = pSong->GetStepsByDifficulty(GAMESTATE->GetCurrentStyleDef()->m_StepsType,DIFFICULTY_EASY);
if( pSteps )
return ssprintf("%02d", pSteps->GetMeter() );
return "N/A";
}
case SORT_MEDIUM_METER:
{
Steps* pNotes = pSong->GetStepsByDifficulty(GAMESTATE->GetCurrentStyleDef()->m_StepsType,DIFFICULTY_MEDIUM);
if( pNotes )
return ssprintf("%02d", pNotes->GetMeter() );
Steps* pSteps = pSong->GetStepsByDifficulty(GAMESTATE->GetCurrentStyleDef()->m_StepsType,DIFFICULTY_MEDIUM);
if( pSteps )
return ssprintf("%02d", pSteps->GetMeter() );
return "N/A";
}
case SORT_HARD_METER:
{
Steps* pNotes = pSong->GetStepsByDifficulty(GAMESTATE->GetCurrentStyleDef()->m_StepsType,DIFFICULTY_HARD);
if( pNotes )
return ssprintf("%02d", pNotes->GetMeter() );
Steps* pSteps = pSong->GetStepsByDifficulty(GAMESTATE->GetCurrentStyleDef()->m_StepsType,DIFFICULTY_HARD);
if( pSteps )
return ssprintf("%02d", pSteps->GetMeter() );
return "N/A";
}
case SORT_CHALLENGE_METER:
{
Steps* pNotes = pSong->GetStepsByDifficulty(GAMESTATE->GetCurrentStyleDef()->m_StepsType,DIFFICULTY_CHALLENGE);
if( pNotes )
return ssprintf("%02d", pNotes->GetMeter() );
Steps* pSteps = pSong->GetStepsByDifficulty(GAMESTATE->GetCurrentStyleDef()->m_StepsType,DIFFICULTY_CHALLENGE);
if( pSteps )
return ssprintf("%02d", pSteps->GetMeter() );
return "N/A";
}
case SORT_SORT_MENU:
@@ -352,8 +352,8 @@ void SongUtil::SortSongPointerArrayByMeter( vector<Song*> &arraySongPointers, Di
song_sort_val.clear();
for(unsigned i = 0; i < arraySongPointers.size(); ++i)
{
Steps* pNotes = arraySongPointers[i]->GetStepsByDifficulty( GAMESTATE->GetCurrentStyleDef()->m_StepsType, dc );
song_sort_val[arraySongPointers[i]] = ssprintf("%i", pNotes ? pNotes->GetMeter() : 0);
Steps* pSteps = arraySongPointers[i]->GetStepsByDifficulty( GAMESTATE->GetCurrentStyleDef()->m_StepsType, dc );
song_sort_val[arraySongPointers[i]] = ssprintf("%i", pSteps ? pSteps->GetMeter() : 0);
}
stable_sort( arraySongPointers.begin(), arraySongPointers.end(), CompareSongPointersBySortValueAscending );
}