don't try to load sound if transition path is xml

This commit is contained in:
Glenn Maynard
2005-03-27 05:16:51 +00:00
parent 9c6ca1381b
commit 4ba85f9844
+4 -1
View File
@@ -26,8 +26,10 @@ void Transition::Load( CString sBGAniDir )
m_State = waiting; m_State = waiting;
// load sound from file specified by ini, or use the first sound in the directory // load sound from file specified by ini, or use the first sound in the directory
if( IsADirectory(sBGAniDir) )
{
IniFile ini; IniFile ini;
ini.ReadFile( sBGAniDir+"BGAnimation.ini" ); ini.ReadFile( sBGAniDir+"/BGAnimation.ini" );
CString sSoundFileName; CString sSoundFileName;
if( ini.GetValue("BGAnimation","Sound",sSoundFileName) ) if( ini.GetValue("BGAnimation","Sound",sSoundFileName) )
@@ -42,6 +44,7 @@ void Transition::Load( CString sBGAniDir )
m_sound.Load( sBGAniDir ); m_sound.Load( sBGAniDir );
} }
} }
}
void Transition::Update( float fDeltaTime ) void Transition::Update( float fDeltaTime )