support noteskin-changing attacks
cache trick icons change AI probability format
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@@ -17,6 +17,7 @@
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#include "RageLog.h"
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#include "GameState.h"
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#include "ThemeManager.h"
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#include "RageTextureManager.h"
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ScoreDisplayBattle::ScoreDisplayBattle()
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{
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@@ -36,6 +37,11 @@ ScoreDisplayBattle::ScoreDisplayBattle()
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m_ItemIcon[i].StopAnimating();
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this->AddChild( &m_ItemIcon[i] );
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}
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CStringArray asIconPaths;
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GetDirListing( THEME->GetCurThemeDir()+"Graphic/ScoreDisplayBattle icon*.*", asIconPaths );
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for( unsigned j=0; j<asIconPaths.size(); j++ )
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TEXTUREMAN->CacheTexture( asIconPaths[j] );
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}
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void ScoreDisplayBattle::Init( PlayerNumber pn )
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