make ScreenMapControllers fit
This commit is contained in:
Glenn Maynard
2006-01-13 08:04:37 +00:00
parent 51a2d29493
commit 4b072e00a3
+2 -2
View File
@@ -6,7 +6,7 @@ ColorP1Command=diffuse,PlayerColor(PLAYER_1)
ColorP2Command=diffuse,PlayerColor(PLAYER_2)
InitialScreen=ScreenCompany
FirstAttractScreen=ScreenCompany
WindowTitle=StepMania
StepMania=StepMania
DefaultModifiers=
DefaultCpuModifiers=
DifficultiesToShow=beginner,easy,medium,hard,challenge
@@ -2541,7 +2541,7 @@ Class=ScreenMapControllers
Fallback=ScreenOptionsServiceChild
NextScreen=ScreenOptionsService
ButtonsToMap=
LineScrollerOnCommand=%function(self) self:y(64) self:SetTransformFromHeight(28) end
LineScrollerOnCommand=%function(self) self:y(64) self:SetTransformFromHeight(24) end
LineScrollerOffCommand=
LineHideCommand=hidden,1
LineOnCommand=%function(self) local LeftToRight = math.mod(self.ItemIndex, 2) == 0 and 1 or -1; self:addx(SCREEN_WIDTH * LeftToRight); self:decelerate(0.5); self:addx(-SCREEN_WIDTH * LeftToRight); end