moved some things around in preparation for new game types
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@@ -46,7 +46,7 @@ void Banner::CropToRightSize()
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float fOriginalX = GetX();
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float fOriginalY = GetY();
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if( iImageWidth == iImageHeight ) // this is a SSR/DWI style banner
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if( iImageWidth == iImageHeight ) // this is a SSR/DWI StyleDef banner
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{
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float fCustomImageCoords[8] = {
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0.22f, 0.98f, // bottom left
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