Enable more compiler warnings and treat them as errors.
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@@ -271,7 +271,7 @@ int RageSound::GetDataToPlay( float *pBuffer, int iFrames, int64_t &iStreamFrame
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/* We only update m_iStreamFrame; only take a shared lock, so we don't block the main thread. */
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// LockMut(m_Mutex);
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ASSERT_M( m_bPlaying, ssprintf("%p", this) );
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ASSERT_M( m_bPlaying, ssprintf("%p", static_cast<void*>(this)) );
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ASSERT( m_pSource != nullptr );
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iFramesStored = 0;
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