Enable more compiler warnings and treat them as errors.
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@@ -112,7 +112,7 @@ namespace
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* For pad play, a value of 20ms-50ms seems to result in a better experience.
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* For keyboard play, this is often set to 0.
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* */
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static Preference<float> g_fInputDebounceTime( "InputDebounceTime", 0.02 );
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static Preference<float> g_fInputDebounceTime( "InputDebounceTime", 0.02f );
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InputFilter* INPUTFILTER = nullptr; // global and accessible from anywhere in our program
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