Enable more compiler warnings and treat them as errors.
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@@ -1118,7 +1118,7 @@ void Actor::SetEffectClockString( const RString &s )
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}
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else
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{
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this->SetEffectClock(static_cast<EffectClock>(cl + CLOCK_LIGHT_1));
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this->SetEffectClock(static_cast<EffectClock>(Enum::to_integral(cl) + CLOCK_LIGHT_1));
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}
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}
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}
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