More warnings being taken care of.
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+3
-4
@@ -5,10 +5,9 @@
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#include "RageTextureID.h"
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#include "ActorUtil.h"
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Character::Character()
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{
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m_iPreloadRefcount = 0;
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}
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Character::Character(): m_sCharDir(""), m_sCharacterID(""),
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m_sDisplayName(""), m_sCardPath(""), m_sIconPath(""),
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m_bUsableInRave(false), m_iPreloadRefcount(0) {}
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bool Character::Load( RString sCharDir )
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{
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