simplify: danger is danger

This commit is contained in:
Glenn Maynard
2006-11-09 06:43:56 +00:00
parent 346d68545c
commit 49ce79328e
2 changed files with 4 additions and 3 deletions
+1 -1
View File
@@ -315,7 +315,7 @@ void LifeMeterBar::Update( float fDeltaTime )
m_pStream->SetPassingAlpha( m_fPassingAlpha );
m_pStream->SetHotAlpha( m_fHotAlpha );
if( m_fLifePercentage < DANGER_THRESHOLD && !GAMESTATE->IsPlayerDead(m_pPlayerState) )
if( m_pPlayerState->m_HealthState == PlayerState::DANGER )
m_quadDangerGlow.SetDiffuseAlpha( 1 );
else
m_quadDangerGlow.SetDiffuseAlpha( 0 );