fixed erroneous meter total on NameEntry

fixed incorrect judging at non 1.0 music rates
This commit is contained in:
Chris Danford
2003-02-17 05:25:20 +00:00
parent 93a1dbf9c7
commit 4964a69509
3 changed files with 14 additions and 13 deletions
+3 -3
View File
@@ -189,7 +189,7 @@ ScreenNameEntry::ScreenNameEntry()
m_textCategory[p].LoadFromFont( THEME->GetPathTo("Fonts","header2") );
m_textCategory[p].SetX( (float)GAMESTATE->GetCurrentStyleDef()->m_iCenterX[p] );
m_textCategory[p].SetY( CATEGORY_Y );
CString sCategoryText = ssprintf("No. %d", GAMESTATE->m_iRankingIndex[p]+1);
CString sCategoryText = ssprintf("No. %d in\n", GAMESTATE->m_iRankingIndex[p]+1);
switch( GAMESTATE->m_PlayMode )
{
case PLAY_MODE_ARCADE:
@@ -197,13 +197,13 @@ ScreenNameEntry::ScreenNameEntry()
StageStats SS;
vector<Song*> vSongs;
GAMESTATE->GetFinalEvalStatsAndSongs( SS, vSongs );
sCategoryText += ssprintf(" in Type %c (%d)", 'A'+GAMESTATE->m_RankingCategory[p], SS.iMeter );
sCategoryText += ssprintf("Type %c (%d)", 'A'+GAMESTATE->m_RankingCategory[p], SS.iMeter[p] );
}
break;
case PLAY_MODE_NONSTOP:
case PLAY_MODE_ONI:
case PLAY_MODE_ENDLESS:
sCategoryText += ssprintf(" in \n%s", GAMESTATE->m_pCurCourse->m_sName.c_str());
sCategoryText += ssprintf("%s", GAMESTATE->m_pCurCourse->m_sName.c_str());
break;
default:
ASSERT(0);