Changed WheelBase::SetItemPosition to make it send the item index and num items args to the transform function.

This commit is contained in:
Kyzentun Keeslala
2015-09-10 21:39:39 -06:00
parent 0d5a3fdfc1
commit 493751c6d2
2 changed files with 4 additions and 15 deletions
+1 -1
View File
@@ -49,7 +49,7 @@ public:
bool IsSettled() const;
void GetItemPosition( float fPosOffsetsFromMiddle, float& fX_out, float& fY_out, float& fZ_out, float& fRotationX_out );
void SetItemPosition( Actor &item, float fPosOffsetsFromMiddle );
void SetItemPosition(Actor &item, int item_index, float offset_from_middle);
virtual bool Select(); // return true if this selection can end the screen