Add a little error detection.
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@@ -69,7 +69,8 @@ void BeginnerHelper::SetFlash( CString sFilename, float fX, float fY )
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void BeginnerHelper::Initialize( int iDancePadType, NoteData *pNotes )
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{
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// Copy the note data from our caller.
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// Copy the note data
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ASSERT(pNotes != NULL);
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m_NoteData.CopyAll(pNotes);
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// Load the StepCircle, Background, and flash animation
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