Mostly stylistic changes

This commit is contained in:
teejusb
2024-09-09 20:01:22 -07:00
parent 53ebe4cce1
commit 49263f3c3e
12 changed files with 172 additions and 194 deletions
+4 -5
View File
@@ -332,8 +332,7 @@ void Steps::CalculateRadarValues( float fMusicLengthSeconds )
this->GetNoteData( tempNoteData );
FOREACH_PlayerNumber(pn)
m_CachedRadarValues[pn]
.Zero();
m_CachedRadarValues[pn].Zero();
GAMESTATE->SetProcessedTimingData(this->GetTimingData());
if( tempNoteData.IsComposite() )
@@ -389,7 +388,7 @@ void Steps::CalculateTechCounts()
m_CachedTechCounts[pn]
.Zero();
// If we don't have a valid layout for this StepsType, then don't even bother
if(StepParity::Layouts.find(this->m_StepsType) == StepParity::Layouts.end())
{
@@ -1045,8 +1044,8 @@ public:
ADD_METHOD( HasAttacks );
ADD_METHOD( GetRadarValues );
ADD_METHOD( GetTechCounts );
ADD_METHOD(CalculateTechCounts);
ADD_METHOD(GetTimingData);
ADD_METHOD( CalculateTechCounts );
ADD_METHOD( GetTimingData );
ADD_METHOD( GetChartName );
//ADD_METHOD( GetSMNoteData );
ADD_METHOD( GetStepsType );