Remove RageUtil_CachedObject
I don't notice any performance drawback in gameplay, but it was massively slowing down ScreenReloadSongs.
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+2
-2
@@ -75,9 +75,9 @@ SongManager::SongManager()
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}
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NUM_SONG_GROUP_COLORS .Load( "SongManager", "NumSongGroupColors" );
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SONG_GROUP_COLOR .Load( "SongManager", SONG_GROUP_COLOR_NAME, NUM_SONG_GROUP_COLORS );
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SONG_GROUP_COLOR .Load( "SongManager", SONG_GROUP_COLOR_NAME, NUM_SONG_GROUP_COLORS );
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NUM_COURSE_GROUP_COLORS .Load( "SongManager", "NumCourseGroupColors" );
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COURSE_GROUP_COLOR .Load( "SongManager", COURSE_GROUP_COLOR_NAME, NUM_COURSE_GROUP_COLORS );
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COURSE_GROUP_COLOR .Load( "SongManager", COURSE_GROUP_COLOR_NAME, NUM_COURSE_GROUP_COLORS );
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num_profile_song_group_colors.Load("SongManager", "NumProfileSongGroupColors");
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profile_song_group_colors.Load("SongManager", profile_song_group_color_name, num_profile_song_group_colors);
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}
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