Remove RageUtil_CachedObject
I don't notice any performance drawback in gameplay, but it was massively slowing down ScreenReloadSongs.
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@@ -94,7 +94,7 @@ Course::Course(): m_bIsAutogen(false), m_sPath(""), m_sMainTitle(""),
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m_bIncomplete(false), m_vEntries(), m_SortOrder_TotalDifficulty(0),
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m_SortOrder_Ranking(0), m_LoadedFromProfile(ProfileSlot_Invalid),
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m_TrailCache(), m_iTrailCacheSeed(0), m_RadarCache(),
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m_setStyles(), m_CachedObject()
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m_setStyles()
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{
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FOREACH_ENUM( Difficulty,dc)
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m_iCustomMeter[dc] = -1;
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