support BGAnimation::FinishTweening
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@@ -219,6 +219,12 @@ float BGAnimation::GetTweenTimeLeft() const
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return tot;
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}
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void BGAnimation::FinishTweening()
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{
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for( unsigned i=0; i<m_Layers.size(); i++ )
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m_Layers[i]->FinishTweening();
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}
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void BGAnimation::PlayCommand( const CString &cmd )
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{
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for( unsigned i=0; i<m_Layers.size(); i++ )
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