return NULL -> return CString() for clarity and efficiency

This commit is contained in:
Chris Danford
2005-09-04 16:55:21 +00:00
parent c414d1bcf8
commit 48ebc53549
55 changed files with 107 additions and 107 deletions
+1 -1
View File
@@ -733,7 +733,7 @@ void Sprite::SetSecondsIntoAnimation( float fSeconds )
CString Sprite::GetTexturePath() const
{
if( m_pTexture==NULL )
return NULL;
return CString();
return m_pTexture->GetID().filename;
}