rename back -> cancel because "back" conflicts with "background"

This commit is contained in:
Chris Danford
2005-03-20 06:14:41 +00:00
parent 1ab61d7dde
commit 48e6cb1a69
27 changed files with 55 additions and 56 deletions
+8 -8
View File
@@ -106,9 +106,9 @@ void ScreenWithMenuElements::Init()
m_Out.SetDrawOrder( DRAW_ORDER_TRANSITIONS );
this->AddChild( &m_Out );
m_Back.Load( THEME->GetPathB("Common","back") );
m_Back.SetDrawOrder( DRAW_ORDER_TRANSITIONS );
this->AddChild( &m_Back );
m_Cancel.Load( THEME->GetPathB(m_sName,"cancel") );
m_Cancel.SetDrawOrder( DRAW_ORDER_TRANSITIONS );
this->AddChild( &m_Cancel );
m_In.StartTransitioning();
}
@@ -187,22 +187,22 @@ void ScreenWithMenuElements::StartTransitioning( ScreenMessage smSendWhenDone )
// SCREENMAN->PostMessageToTopScreen( smSendWhenDone, TimeUntilFinished );
}
void ScreenWithMenuElements::Back( ScreenMessage smSendWhenDone )
void ScreenWithMenuElements::Cancel( ScreenMessage smSendWhenDone )
{
if( m_Back.IsTransitioning() )
if( m_Cancel.IsTransitioning() )
return; // ignore
if( STOP_MUSIC_ON_BACK )
SOUND->StopMusic();
m_MenuTimer->Stop();
m_Back.StartTransitioning( smSendWhenDone );
SCREENMAN->PlayBackSound();
m_Cancel.StartTransitioning( smSendWhenDone );
SCREENMAN->PlayCancelSound();
}
bool ScreenWithMenuElements::IsTransitioning()
{
return m_In.IsTransitioning() || m_Out.IsTransitioning() || m_Back.IsTransitioning();
return m_In.IsTransitioning() || m_Out.IsTransitioning() || m_Cancel.IsTransitioning();
}
void ScreenWithMenuElements::StopTimer()