Botched the positioning of this comment, oops
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@@ -3009,8 +3009,8 @@ void Player::CrossedRows( int iLastRowCrossed, const RageTimer &now )
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* TODO: Move this to a separate function. */
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if( m_bTickHolds && m_pPlayerState->m_PlayerController != PC_AUTOPLAY )
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{
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// There are some charts that don't want tickcounts involved at all.
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int tickCurrent = m_Timing->GetTickcountAtRow( iLastRowCrossed );
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// There are some charts that don't want tickcounts involved at all.
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int iCheckpointFrequencyRows = ( tickCurrent > 0 ? ROWS_PER_BEAT / tickCurrent : 0 );
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if( iCheckpointFrequencyRows > 0 )
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