basic lights support
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@@ -22,6 +22,7 @@
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#include "GameState.h"
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#include "RageSounds.h"
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#include "ThemeManager.h"
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#include "LightsManager.h"
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#define NEXT_SCREEN THEME->GetMetric ("ScreenStage","NextScreen")
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@@ -56,6 +57,9 @@ ScreenStage::ScreenStage( CString sClassName ) : Screen( sClassName )
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{
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SOUND->StopMusic();
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LIGHTSMAN->SetLightMode( LIGHTMODE_ALL_ON );
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m_Background.LoadFromAniDir( THEME->GetPathToB("ScreenStage "+GAMESTATE->GetStageText()) );
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this->AddChild( &m_Background );
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