basic lights support
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@@ -19,6 +19,7 @@
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#include "GameState.h"
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#include "AnnouncerManager.h"
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#include "ActorUtil.h"
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#include "LightsManager.h"
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#define ICON_GAIN_FOCUS_COMMAND THEME->GetMetric (m_sName,"IconGainFocusCommand")
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@@ -30,6 +31,8 @@ ScreenSelectStyle::ScreenSelectStyle( CString sClassName ) : ScreenSelect( sClas
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{
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m_iSelection = 0;
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LIGHTSMAN->SetLightMode( LIGHTMODE_MENU );
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unsigned i;
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for( i=0; i<m_aModeChoices.size(); i++ )
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{
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