license update

DrawPrimitives() should generally be const: draw, don't change
don't forcibly change the diffuse color; simply don't draw
This commit is contained in:
Glenn Maynard
2004-06-01 00:57:14 +00:00
parent 891008f767
commit 48b341fe51
2 changed files with 65 additions and 24 deletions
+34 -8
View File
@@ -63,22 +63,48 @@ void WheelNotifyIcon::SetFlags( Flags flags )
m_vIconsToShow.resize( min(m_vIconsToShow.size(),2u) ); // crop to most important 2
if( m_vIconsToShow.size() == 0 )
Sprite::SetDiffuse( RageColor(1,1,1,0) );
else
Sprite::SetDiffuse( RageColor(1,1,1,1) );
}
void WheelNotifyIcon::DrawPrimitives()
bool WheelNotifyIcon::EarlyAbortDraw()
{
float fSecondFraction = fmodf(RageTimer::GetTimeSinceStart(), 1 );
if( m_vIconsToShow.empty() )
return true;
return Sprite::EarlyAbortDraw();
}
void WheelNotifyIcon::Update( float fDeltaTime )
{
float fSecondFraction = fmodf(RageTimer::GetTimeSinceStart(), 1 );
if( m_vIconsToShow.size() > 0 )
{
int index = (int)(fSecondFraction*m_vIconsToShow.size());
Sprite::SetState( m_vIconsToShow[index] );
}
Sprite::DrawPrimitives();
Sprite::Update( fDeltaTime );
}
/*
* (c) 2001-2004 Chris Danford
* All rights reserved.
*
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* whom the Software is furnished to do so, provided that the above
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*
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