From 48b1d8c9b50bd1481f9cd0dccf58ac15ad3f65a2 Mon Sep 17 00:00:00 2001 From: Glenn Maynard Date: Mon, 6 Sep 2004 01:30:10 +0000 Subject: [PATCH] GameState::Reset() calls NOTESKIN->RefreshNoteSkinData; reset after changing the game, so we don't have to do it twice --- stepmania/src/StepMania.cpp | 3 +-- 1 file changed, 1 insertion(+), 2 deletions(-) diff --git a/stepmania/src/StepMania.cpp b/stepmania/src/StepMania.cpp index 1a1c024a2e..68fe7800c6 100644 --- a/stepmania/src/StepMania.cpp +++ b/stepmania/src/StepMania.cpp @@ -185,11 +185,10 @@ void ExitGame() void ResetGame( bool ReturnToFirstScreen ) { - GAMESTATE->Reset(); ReadGamePrefsFromDisk(); INPUTMAPPER->ReadMappingsFromDisk(); - NOTESKIN->RefreshNoteSkinData( GAMESTATE->m_pCurGame ); + GAMESTATE->Reset(); if( !THEME->DoesThemeExist( THEME->GetCurThemeName() ) ) {