Explicitly call ToString(). libc++ requires this.
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@@ -207,7 +207,7 @@ bool ProfileManager::LoadLocalProfileFromMachine( PlayerNumber pn )
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void ProfileManager::GetMemoryCardProfileDirectoriesToTry( vector<RString> &asDirsToTry )
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{
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/* Try to load the preferred profile. */
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asDirsToTry.push_back( PREFSMAN->m_sMemoryCardProfileSubdir );
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asDirsToTry.push_back( PREFSMAN->m_sMemoryCardProfileSubdir.ToString() );
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/* If that failed, try loading from all fallback directories. */
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split( g_sMemoryCardProfileImportSubdirs, ";", asDirsToTry, true );
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