make SM_MenuTimer close all open OptionsLists

This commit is contained in:
Chris Danford
2007-03-07 05:03:18 +00:00
parent 1d7383bdba
commit 48a69df568
2 changed files with 29 additions and 28 deletions
+27 -27
View File
@@ -331,21 +331,11 @@ void ScreenSelectMusic::Input( const InputEventPlus &input )
switch( input.MenuI )
{
case GAME_BUTTON_SELECT:
{
Message msg("OptionsClosed");
msg.SetParam( "Player", pn );
MESSAGEMAN->Broadcast( msg );
m_OptionsList[pn].Close();
}
CloseOptionsList( pn );
return;
case GAME_BUTTON_START:
if( m_OptionsList[pn].Start() )
{
Message msg("OptionsClosed");
msg.SetParam( "Player", pn );
MESSAGEMAN->Broadcast( msg );
m_OptionsList[pn].Close();
}
CloseOptionsList( pn );
return;
case GAME_BUTTON_MENULEFT:
case GAME_BUTTON_MENURIGHT:
@@ -358,10 +348,7 @@ void ScreenSelectMusic::Input( const InputEventPlus &input )
{
if( input.type == IET_FIRST_PRESS && input.MenuI == GAME_BUTTON_SELECT )
{
Message msg("OptionsOpened");
msg.SetParam( "Player", pn );
MESSAGEMAN->Broadcast( msg );
m_OptionsList[pn].Open();
OpenOptionsList( pn );
return;
}
}
@@ -670,18 +657,11 @@ void ScreenSelectMusic::HandleScreenMessage( const ScreenMessage SM )
m_MenuTimer->SetSeconds( 15 );
m_MenuTimer->Start();
}
else if( DO_ROULETTE_ON_MENU_TIMER )
else if( DO_ROULETTE_ON_MENU_TIMER && m_MusicWheel.GetSelectedSong() == NULL && m_MusicWheel.GetSelectedCourse() == NULL )
{
if( m_MusicWheel.GetSelectedSong() == NULL && m_MusicWheel.GetSelectedCourse() == NULL )
{
m_MusicWheel.StartRoulette();
m_MenuTimer->SetSeconds( 15 );
m_MenuTimer->Start();
}
else
{
MenuStart( InputEventPlus() );
}
m_MusicWheel.StartRoulette();
m_MenuTimer->SetSeconds( 15 );
m_MenuTimer->Start();
}
else
{
@@ -691,6 +671,10 @@ void ScreenSelectMusic::HandleScreenMessage( const ScreenMessage SM )
if( m_MusicWheel.GetSelectedSong() == NULL && m_MusicWheel.GetSelectedCourse() == NULL )
m_MusicWheel.StartRandom();
FOREACH_ENUM( PlayerNumber, p )
if( m_OptionsList[p].IsOpened() )
CloseOptionsList(p);
MenuStart( InputEventPlus() );
}
return;
@@ -1165,6 +1149,22 @@ void ScreenSelectMusic::AfterMusicChange()
AfterStepsOrTrailChange( vpns );
}
void ScreenSelectMusic::OpenOptionsList( PlayerNumber pn )
{
m_OptionsList[pn].Open();
Message msg("OptionsOpened");
msg.SetParam( "Player", pn );
MESSAGEMAN->Broadcast( msg );
}
void ScreenSelectMusic::CloseOptionsList( PlayerNumber pn )
{
m_OptionsList[pn].Close();
Message msg("OptionsClosed");
msg.SetParam( "Player", pn );
MESSAGEMAN->Broadcast( msg );
}
// lua start
#include "LuaBinding.h"