didn't use any of this
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@@ -54,18 +54,9 @@ protected:
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bool m_bRainbow;
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bool m_bRainbow;
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// struct chr {
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// RageVertex v[4];
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// RageTexture *t;
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// };
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vector<RageVertex> verts;
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vector<RageVertex> verts;
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// int num_vertices;
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vector<RageTexture *> tex;
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vector<RageTexture *> tex;
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// vector<int> vec_cnt;
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// vector<one_char> chars;
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// static bool sort_chars(const one_char &a, const one_char &b);
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void BuildChars();
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void BuildChars();
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void DrawChars();
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void DrawChars();
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};
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};
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