Forced a merge. Should be good.
This commit is contained in:
+27
-1
@@ -408,9 +408,35 @@ void Player::Init(
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break;
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break;
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}
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}
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// calculate A-mod speed here, so we can adjust properly on a per-song basis.
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// XXX: can we find a better location for this?
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// XXX: Yes, I copied the same comment practically. --wolfman2000
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if (m_pPlayerState->m_PlayerOptions.GetCurrent().m_fAvgScrollBPM != 0)
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{
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float avgBPM;
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if (GAMESTATE->IsCourseMode() )
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{
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vector<TrailEntry> &entries = GAMESTATE->m_pCurTrail[pn]->m_vEntries;
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float foundBPMs = 0;
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FOREACH_CONST( TrailEntry, entries, e )
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{
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foundBPMs += e->pSong->m_SongTiming.GetBPMUsedMostOften();
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}
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avgBPM = foundBPMs / entries.size();
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}
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else
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{
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avgBPM = GAMESTATE->m_pCurSong->m_SongTiming.GetBPMUsedMostOften();
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}
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// set an X-mod equal to Anum / avgBPM (e.g. A600 with 150 becomes 4x)
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PO_GROUP_ASSIGN(m_pPlayerState->m_PlayerOptions, ModsLevel_Preferred, m_fScrollSpeed,
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m_pPlayerState->m_PlayerOptions.GetPreferred().m_fAvgScrollBPM / avgBPM);
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}
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// calculate M-mod speed here, so we can adjust properly on a per-song basis.
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// calculate M-mod speed here, so we can adjust properly on a per-song basis.
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// XXX: can we find a better location for this?
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// XXX: can we find a better location for this?
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if( m_pPlayerState->m_PlayerOptions.GetCurrent().m_fMaxScrollBPM != 0 )
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else if( m_pPlayerState->m_PlayerOptions.GetCurrent().m_fMaxScrollBPM != 0 )
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{
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{
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DisplayBpms bpms;
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DisplayBpms bpms;
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+44
-3
@@ -27,6 +27,7 @@ void PlayerOptions::Init()
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{
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{
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m_bSetScrollSpeed = false;
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m_bSetScrollSpeed = false;
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m_fMaxScrollBPM = 0; m_SpeedfMaxScrollBPM = 1.0f;
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m_fMaxScrollBPM = 0; m_SpeedfMaxScrollBPM = 1.0f;
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m_fAvgScrollBPM = 0; m_SpeedfAvgScrollBPM = 1.0f;
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m_fTimeSpacing = 0; m_SpeedfTimeSpacing = 1.0f;
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m_fTimeSpacing = 0; m_SpeedfTimeSpacing = 1.0f;
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m_fScrollSpeed = 1.0f; m_SpeedfScrollSpeed = 1.0f;
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m_fScrollSpeed = 1.0f; m_SpeedfScrollSpeed = 1.0f;
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m_fScrollBPM = 200; m_SpeedfScrollBPM = 1.0f;
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m_fScrollBPM = 200; m_SpeedfScrollBPM = 1.0f;
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@@ -62,6 +63,7 @@ void PlayerOptions::Approach( const PlayerOptions& other, float fDeltaSeconds )
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APPROACH( fTimeSpacing );
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APPROACH( fTimeSpacing );
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APPROACH( fScrollSpeed );
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APPROACH( fScrollSpeed );
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//APPROACH( fMaxScrollBPM ); // if uncommented, causes crashes. -aj
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//APPROACH( fMaxScrollBPM ); // if uncommented, causes crashes. -aj
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//APPROACH( fAvgScrollBPM ); // not sure if this crashes, but playing safe. -Wolfman2000
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fapproach( m_fScrollBPM, other.m_fScrollBPM, fDeltaSeconds * other.m_SpeedfScrollBPM*150 );
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fapproach( m_fScrollBPM, other.m_fScrollBPM, fDeltaSeconds * other.m_SpeedfScrollBPM*150 );
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for( int i=0; i<NUM_ACCELS; i++ )
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for( int i=0; i<NUM_ACCELS; i++ )
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APPROACH( fAccels[i] );
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APPROACH( fAccels[i] );
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@@ -118,7 +120,12 @@ void PlayerOptions::GetMods( vector<RString> &AddTo, bool bForceNoteSkin ) const
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if( !m_fTimeSpacing )
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if( !m_fTimeSpacing )
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{
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{
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if( m_fMaxScrollBPM )
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if( m_fAvgScrollBPM )
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{
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RString s = ssprintf( "a%.0f", m_fAvgScrollBPM );
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AddTo.push_back( s );
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}
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else if( m_fMaxScrollBPM )
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{
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{
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RString s = ssprintf( "m%.0f", m_fMaxScrollBPM );
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RString s = ssprintf( "m%.0f", m_fMaxScrollBPM );
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AddTo.push_back( s );
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AddTo.push_back( s );
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@@ -342,6 +349,7 @@ bool PlayerOptions::FromOneModString( const RString &sOneMod, RString &sErrorOut
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SET_FLOAT( fTimeSpacing )
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SET_FLOAT( fTimeSpacing )
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m_fTimeSpacing = 0;
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m_fTimeSpacing = 0;
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m_fMaxScrollBPM = 0;
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m_fMaxScrollBPM = 0;
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m_fAvgScrollBPM = 0;
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}
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}
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else if( sscanf( sBit, "c%f", &level ) == 1 )
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else if( sscanf( sBit, "c%f", &level ) == 1 )
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{
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{
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@@ -351,6 +359,7 @@ bool PlayerOptions::FromOneModString( const RString &sOneMod, RString &sErrorOut
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SET_FLOAT( fTimeSpacing )
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SET_FLOAT( fTimeSpacing )
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m_fTimeSpacing = 1;
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m_fTimeSpacing = 1;
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m_fMaxScrollBPM = 0;
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m_fMaxScrollBPM = 0;
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m_fAvgScrollBPM = 0;
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}
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}
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// oITG's m-mods
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// oITG's m-mods
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// XXX: will not properly tween, I don't think.
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// XXX: will not properly tween, I don't think.
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@@ -363,6 +372,14 @@ bool PlayerOptions::FromOneModString( const RString &sOneMod, RString &sErrorOut
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*/
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*/
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SET_FLOAT( fMaxScrollBPM )
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SET_FLOAT( fMaxScrollBPM )
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m_fTimeSpacing = 0;
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m_fTimeSpacing = 0;
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m_fAvgScrollBPM = 0;
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}
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// Third Style inspired a-mods
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else if( sscanf( sBit, "a%f", &level ) == 1 )
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{
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SET_FLOAT( fAvgScrollBPM );
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m_fTimeSpacing = 0;
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m_fMaxScrollBPM = 0;
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}
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}
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else if( sBit == "clearall" ) Init();
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else if( sBit == "clearall" ) Init();
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@@ -666,6 +683,7 @@ bool PlayerOptions::operator==( const PlayerOptions &other ) const
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COMPARE(m_fScrollSpeed);
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COMPARE(m_fScrollSpeed);
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COMPARE(m_fScrollBPM);
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COMPARE(m_fScrollBPM);
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COMPARE(m_fMaxScrollBPM);
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COMPARE(m_fMaxScrollBPM);
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COMPARE(m_fAvgScrollBPM);
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COMPARE(m_fRandomSpeed);
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COMPARE(m_fRandomSpeed);
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COMPARE(m_FailType);
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COMPARE(m_FailType);
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COMPARE(m_bMuteOnError);
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COMPARE(m_bMuteOnError);
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@@ -734,9 +752,9 @@ bool PlayerOptions::IsEasierForSongAndSteps( Song* pSong, Steps* pSteps, PlayerN
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if( m_fCover ) return true;
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if( m_fCover ) return true;
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// M-mods make songs with indefinite BPMs easier because
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// M-mods and a-mods make songs with indefinite BPMs easier because
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// they ensure that the song has a scrollable speed.
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// they ensure that the song has a scrollable speed.
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if( m_fMaxScrollBPM != 0 )
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if( m_fMaxScrollBPM != 0 || m_fAvgScrollBPM != 0 )
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{
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{
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// BPM display is obfuscated
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// BPM display is obfuscated
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// if( pSong->m_DisplayBPMType == DISPLAY_BPM_RANDOM )
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// if( pSong->m_DisplayBPMType == DISPLAY_BPM_RANDOM )
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@@ -830,6 +848,7 @@ RString PlayerOptions::GetSavedPrefsString() const
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SAVE( m_fScrollSpeed );
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SAVE( m_fScrollSpeed );
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SAVE( m_fScrollBPM );
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SAVE( m_fScrollBPM );
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SAVE( m_fMaxScrollBPM );
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SAVE( m_fMaxScrollBPM );
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SAVE( m_fAvgScrollBPM );
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SAVE( m_fScrolls[SCROLL_REVERSE] );
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SAVE( m_fScrolls[SCROLL_REVERSE] );
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SAVE( m_fPerspectiveTilt );
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SAVE( m_fPerspectiveTilt );
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SAVE( m_bTransforms[TRANSFORM_NOHOLDS] );
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SAVE( m_bTransforms[TRANSFORM_NOHOLDS] );
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@@ -859,6 +878,7 @@ void PlayerOptions::ResetPrefs( ResetPrefsType type )
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CPY( m_fScrollSpeed );
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CPY( m_fScrollSpeed );
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CPY( m_fScrollBPM );
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CPY( m_fScrollBPM );
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CPY( m_fMaxScrollBPM );
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CPY( m_fMaxScrollBPM );
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CPY( m_fAvgScrollBPM );
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break;
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break;
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case saved_prefs_invalid_for_course:
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case saved_prefs_invalid_for_course:
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break;
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break;
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@@ -933,6 +953,7 @@ public:
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p->m_fTimeSpacing = FArg(1);
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p->m_fTimeSpacing = FArg(1);
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p->m_fTimeSpacing = 1;
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p->m_fTimeSpacing = 1;
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p->m_fMaxScrollBPM = 0;
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p->m_fMaxScrollBPM = 0;
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p->m_fAvgScrollBPM = 0;
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return 0;
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return 0;
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}
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}
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@@ -949,6 +970,7 @@ public:
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p->m_fScrollSpeed = FArg(1);
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p->m_fScrollSpeed = FArg(1);
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p->m_fTimeSpacing = 0;
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p->m_fTimeSpacing = 0;
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p->m_fMaxScrollBPM = 0;
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p->m_fMaxScrollBPM = 0;
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p->m_fAvgScrollBPM = 0;
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return 0;
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return 0;
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}
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}
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@@ -965,6 +987,23 @@ public:
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{
|
{
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p->m_fMaxScrollBPM = FArg(1);
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p->m_fMaxScrollBPM = FArg(1);
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p->m_fTimeSpacing = 0;
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p->m_fTimeSpacing = 0;
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p->m_fAvgScrollBPM = 0;
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|
return 0;
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|
}
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|
static int GetAMod( T * p, lua_State * L )
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|
{
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|
if (!p->m_fTimeSpacing && p->m_fAvgScrollBPM)
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|
lua_pushnumber(L, p->m_fAvgScrollBPM);
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|
else
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|
lua_pushnil(L);
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|
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|
return 1;
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|
}
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|
static int SetAMod( T * p, lua_State * L )
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|
{
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|
p->m_fAvgScrollBPM = FArg(1);
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|
p->m_fTimeSpacing = 0;
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|
p->m_fMaxScrollBPM = 0;
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return 0;
|
return 0;
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}
|
}
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|
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@@ -1185,6 +1224,8 @@ public:
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ADD_METHOD( SetXMod );
|
ADD_METHOD( SetXMod );
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||||||
ADD_METHOD( GetMMod );
|
ADD_METHOD( GetMMod );
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||||||
ADD_METHOD( SetMMod );
|
ADD_METHOD( SetMMod );
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||||||
|
ADD_METHOD( GetAMod );
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||||||
|
ADD_METHOD( SetAMod );
|
||||||
|
|
||||||
// Accel
|
// Accel
|
||||||
ADD_METHOD( GetBoost );
|
ADD_METHOD( GetBoost );
|
||||||
|
|||||||
+3
-1
@@ -22,6 +22,7 @@ public:
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|||||||
PlayerOptions(): m_bSetScrollSpeed(false),
|
PlayerOptions(): m_bSetScrollSpeed(false),
|
||||||
m_fTimeSpacing(0), m_SpeedfTimeSpacing(1.0f),
|
m_fTimeSpacing(0), m_SpeedfTimeSpacing(1.0f),
|
||||||
m_fMaxScrollBPM(0), m_SpeedfMaxScrollBPM(1.0f),
|
m_fMaxScrollBPM(0), m_SpeedfMaxScrollBPM(1.0f),
|
||||||
|
m_fAvgScrollBPM(0), m_SpeedfAvgScrollBPM(1.0f),
|
||||||
m_fScrollSpeed(1.0f), m_SpeedfScrollSpeed(1.0f),
|
m_fScrollSpeed(1.0f), m_SpeedfScrollSpeed(1.0f),
|
||||||
m_fScrollBPM(200), m_SpeedfScrollBPM(1.0f),
|
m_fScrollBPM(200), m_SpeedfScrollBPM(1.0f),
|
||||||
m_fDark(0), m_SpeedfDark(1.0f),
|
m_fDark(0), m_SpeedfDark(1.0f),
|
||||||
@@ -158,8 +159,9 @@ public:
|
|||||||
/* All floats have a corresponding speed setting, which determines how fast
|
/* All floats have a corresponding speed setting, which determines how fast
|
||||||
* PlayerOptions::Approach approaches. */
|
* PlayerOptions::Approach approaches. */
|
||||||
bool m_bSetScrollSpeed; // true if the scroll speed was set by FromString
|
bool m_bSetScrollSpeed; // true if the scroll speed was set by FromString
|
||||||
float m_fTimeSpacing, m_SpeedfTimeSpacing; // instead of Beat spacing (CMods, mMods)
|
float m_fTimeSpacing, m_SpeedfTimeSpacing; // instead of Beat spacing (CMods, mMods, aMods)
|
||||||
float m_fMaxScrollBPM, m_SpeedfMaxScrollBPM;
|
float m_fMaxScrollBPM, m_SpeedfMaxScrollBPM;
|
||||||
|
float m_fAvgScrollBPM, m_SpeedfAvgScrollBPM;
|
||||||
float m_fScrollSpeed, m_SpeedfScrollSpeed; // used if !m_bTimeSpacing (xMods)
|
float m_fScrollSpeed, m_SpeedfScrollSpeed; // used if !m_bTimeSpacing (xMods)
|
||||||
float m_fScrollBPM, m_SpeedfScrollBPM; // used if m_bTimeSpacing (CMod)
|
float m_fScrollBPM, m_SpeedfScrollBPM; // used if m_bTimeSpacing (CMod)
|
||||||
float m_fAccels[NUM_ACCELS], m_SpeedfAccels[NUM_ACCELS];
|
float m_fAccels[NUM_ACCELS], m_SpeedfAccels[NUM_ACCELS];
|
||||||
|
|||||||
@@ -847,9 +847,13 @@ void Song::ReCalculateRadarValuesAndLastSecond(bool fromCache, bool duringCache)
|
|||||||
{
|
{
|
||||||
if( fromCache && this->GetFirstSecond() >= 0 && this->GetLastSecond() > 0 )
|
if( fromCache && this->GetFirstSecond() >= 0 && this->GetLastSecond() > 0 )
|
||||||
{
|
{
|
||||||
|
this->m_SongTiming.SetLastRowFromTime(this->GetLastSecond());
|
||||||
// this is loaded from cache, then we just have to calculate the radar values.
|
// this is loaded from cache, then we just have to calculate the radar values.
|
||||||
for( unsigned i=0; i<m_vpSteps.size(); i++ )
|
for( unsigned i=0; i<m_vpSteps.size(); i++ )
|
||||||
|
{
|
||||||
m_vpSteps[i]->CalculateRadarValues( m_fMusicLengthSeconds );
|
m_vpSteps[i]->CalculateRadarValues( m_fMusicLengthSeconds );
|
||||||
|
m_vpSteps[i]->m_Timing.SetLastRowFromTime(this->GetLastSecond());
|
||||||
|
}
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -904,6 +908,12 @@ void Song::ReCalculateRadarValuesAndLastSecond(bool fromCache, bool duringCache)
|
|||||||
// Yes, for some reason we can have freaky stuff take place here.
|
// Yes, for some reason we can have freaky stuff take place here.
|
||||||
this->firstSecond = (localFirst < localLast) ? localFirst : 0;
|
this->firstSecond = (localFirst < localLast) ? localFirst : 0;
|
||||||
this->lastSecond = localLast;
|
this->lastSecond = localLast;
|
||||||
|
|
||||||
|
this->m_SongTiming.SetLastRowFromTime(localLast);
|
||||||
|
for( unsigned i = 0; i < this->m_vpSteps.size(); ++i)
|
||||||
|
{
|
||||||
|
this->m_vpSteps[i]->m_Timing.SetLastRowFromTime(localLast);
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
// Return whether the song is playable in the given style.
|
// Return whether the song is playable in the given style.
|
||||||
|
|||||||
@@ -19,7 +19,7 @@
|
|||||||
<Configuration
|
<Configuration
|
||||||
Name="Debug|Win32"
|
Name="Debug|Win32"
|
||||||
OutputDirectory="$(TargetDir)"
|
OutputDirectory="$(TargetDir)"
|
||||||
IntermediateDirectory="$(SolutionDir)/build-$(SolutionName)/$(ProjectName)/$(ConfigurationName)"
|
IntermediateDirectory="$(SolutionDir)\build-$(SolutionName)\$(ProjectName)\$(ConfigurationName)"
|
||||||
ConfigurationType="1"
|
ConfigurationType="1"
|
||||||
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
|
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
|
||||||
UseOfMFC="0"
|
UseOfMFC="0"
|
||||||
@@ -119,7 +119,7 @@
|
|||||||
<Configuration
|
<Configuration
|
||||||
Name="Release|Win32"
|
Name="Release|Win32"
|
||||||
OutputDirectory="$(TargetDir)"
|
OutputDirectory="$(TargetDir)"
|
||||||
IntermediateDirectory="$(SolutionDir)/build-$(SolutionName)/$(ProjectName)/$(ConfigurationName)"
|
IntermediateDirectory="$(SolutionDir)\build-$(SolutionName)\$(ProjectName)\$(ConfigurationName)"
|
||||||
ConfigurationType="1"
|
ConfigurationType="1"
|
||||||
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
|
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
|
||||||
UseOfMFC="0"
|
UseOfMFC="0"
|
||||||
@@ -224,7 +224,7 @@
|
|||||||
<Configuration
|
<Configuration
|
||||||
Name="FastDebug|Win32"
|
Name="FastDebug|Win32"
|
||||||
OutputDirectory="$(TargetDir)"
|
OutputDirectory="$(TargetDir)"
|
||||||
IntermediateDirectory="$(SolutionDir)/build-$(SolutionName)/$(ProjectName)/$(ConfigurationName)"
|
IntermediateDirectory="$(SolutionDir)\build-$(SolutionName)\$(ProjectName)\$(ConfigurationName)"
|
||||||
ConfigurationType="1"
|
ConfigurationType="1"
|
||||||
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
|
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
|
||||||
UseOfMFC="0"
|
UseOfMFC="0"
|
||||||
@@ -324,7 +324,7 @@
|
|||||||
<Configuration
|
<Configuration
|
||||||
Name="Release-SSE2|Win32"
|
Name="Release-SSE2|Win32"
|
||||||
OutputDirectory="$(SolutionDir)$(ConfigurationName)"
|
OutputDirectory="$(SolutionDir)$(ConfigurationName)"
|
||||||
IntermediateDirectory="$(SolutionDir)/build-$(SolutionName)/$(ProjectName)/$(ConfigurationName)"
|
IntermediateDirectory="$(SolutionDir)\build-$(SolutionName)\$(ProjectName)\$(ConfigurationName)"
|
||||||
ConfigurationType="1"
|
ConfigurationType="1"
|
||||||
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
|
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
|
||||||
UseOfMFC="0"
|
UseOfMFC="0"
|
||||||
|
|||||||
@@ -67,19 +67,19 @@
|
|||||||
<PropertyGroup Label="UserMacros" />
|
<PropertyGroup Label="UserMacros" />
|
||||||
<PropertyGroup>
|
<PropertyGroup>
|
||||||
<_ProjectFileVersion>10.0.30319.1</_ProjectFileVersion>
|
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|
||||||
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||||||
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|
||||||
<LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</LinkIncremental>
|
<LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</LinkIncremental>
|
||||||
<GenerateManifest Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</GenerateManifest>
|
<GenerateManifest Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</GenerateManifest>
|
||||||
<OutDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(TargetDir)../Program/</OutDir>
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|
||||||
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|
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|
||||||
<LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">false</LinkIncremental>
|
<LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">false</LinkIncremental>
|
||||||
<OutDir Condition="'$(Configuration)|$(Platform)'=='FastDebug|Win32'">$(TargetDir)../Program/</OutDir>
|
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|
||||||
<IntDir Condition="'$(Configuration)|$(Platform)'=='FastDebug|Win32'">$(SolutionDir)/build-$(SolutionName)/$(ProjectName)/$(ConfigurationName)</IntDir>
|
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|
||||||
<LinkIncremental Condition="'$(Configuration)|$(Platform)'=='FastDebug|Win32'">true</LinkIncremental>
|
<LinkIncremental Condition="'$(Configuration)|$(Platform)'=='FastDebug|Win32'">true</LinkIncremental>
|
||||||
<GenerateManifest Condition="'$(Configuration)|$(Platform)'=='FastDebug|Win32'">true</GenerateManifest>
|
<GenerateManifest Condition="'$(Configuration)|$(Platform)'=='FastDebug|Win32'">true</GenerateManifest>
|
||||||
<OutDir Condition="'$(Configuration)|$(Platform)'=='Release-SSE2|Win32'">$(TargetDir)../Program/</OutDir>
|
<OutDir Condition="'$(Configuration)|$(Platform)'=='Release-SSE2|Win32'">$(TargetDir)..\Program\</OutDir>
|
||||||
<IntDir Condition="'$(Configuration)|$(Platform)'=='Release-SSE2|Win32'">$(SolutionDir)/build-$(SolutionName)/$(ProjectName)/$(ConfigurationName)</IntDir>
|
<IntDir Condition="'$(Configuration)|$(Platform)'=='Release-SSE2|Win32'">$(SolutionDir)\build-$(SolutionName)\$(ProjectName)\$(ConfigurationName)</IntDir>
|
||||||
<LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Release-SSE2|Win32'">false</LinkIncremental>
|
<LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Release-SSE2|Win32'">false</LinkIncremental>
|
||||||
<CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">AllRules.ruleset</CodeAnalysisRuleSet>
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<CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">AllRules.ruleset</CodeAnalysisRuleSet>
|
||||||
<CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" />
|
<CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" />
|
||||||
@@ -93,18 +93,10 @@
|
|||||||
<CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">AllRules.ruleset</CodeAnalysisRuleSet>
|
<CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">AllRules.ruleset</CodeAnalysisRuleSet>
|
||||||
<CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" />
|
<CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" />
|
||||||
<CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" />
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<CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" />
|
||||||
<IncludePath Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">C:\Program Files (x86)\Microsoft DirectX 9.0 SDK (Summer 2004)\Include;$(IncludePath)</IncludePath>
|
|
||||||
<LibraryPath Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">C:\Program Files (x86)\Microsoft DirectX 9.0 SDK (Summer 2004)\Lib;$(LibraryPath)</LibraryPath>
|
|
||||||
<IncludePath Condition="'$(Configuration)|$(Platform)'=='FastDebug|Win32'">C:\Program Files (x86)\Microsoft DirectX 9.0 SDK (Summer 2004)\Include;$(IncludePath)</IncludePath>
|
|
||||||
<IncludePath Condition="'$(Configuration)|$(Platform)'=='Release-SSE2|Win32'">C:\Program Files (x86)\Microsoft DirectX 9.0 SDK (Summer 2004)\Include;$(IncludePath)</IncludePath>
|
|
||||||
<TargetName Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">StepMania-debug</TargetName>
|
<TargetName Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">StepMania-debug</TargetName>
|
||||||
<TargetName Condition="'$(Configuration)|$(Platform)'=='FastDebug|Win32'">StepMania-fastdebug</TargetName>
|
<TargetName Condition="'$(Configuration)|$(Platform)'=='FastDebug|Win32'">StepMania-fastdebug</TargetName>
|
||||||
<TargetName Condition="'$(Configuration)|$(Platform)'=='Release-SSE2|Win32'">StepMania-SSE2</TargetName>
|
<TargetName Condition="'$(Configuration)|$(Platform)'=='Release-SSE2|Win32'">StepMania-SSE2</TargetName>
|
||||||
<TargetName Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">StepMania</TargetName>
|
<TargetName Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">StepMania</TargetName>
|
||||||
<IncludePath Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">C:\Program Files (x86)\Microsoft DirectX 9.0 SDK (Summer 2004)\Include;$(IncludePath)</IncludePath>
|
|
||||||
<LibraryPath Condition="'$(Configuration)|$(Platform)'=='FastDebug|Win32'">C:\Program Files (x86)\Microsoft DirectX 9.0 SDK (Summer 2004)\Lib;$(LibraryPath)</LibraryPath>
|
|
||||||
<LibraryPath Condition="'$(Configuration)|$(Platform)'=='Release-SSE2|Win32'">C:\Program Files (x86)\Microsoft DirectX 9.0 SDK (Summer 2004)\Lib;$(LibraryPath)</LibraryPath>
|
|
||||||
<LibraryPath Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">C:\Program Files (x86)\Microsoft DirectX 9.0 SDK (Summer 2004)\Lib;$(LibraryPath)</LibraryPath>
|
|
||||||
</PropertyGroup>
|
</PropertyGroup>
|
||||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
|
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
|
||||||
<PreBuildEvent>
|
<PreBuildEvent>
|
||||||
@@ -120,14 +112,13 @@ cl /Zl /nologo /c verstub.cpp /Fo$(IntDir)</Command>
|
|||||||
</Midl>
|
</Midl>
|
||||||
<ClCompile>
|
<ClCompile>
|
||||||
<Optimization>Disabled</Optimization>
|
<Optimization>Disabled</Optimization>
|
||||||
<AdditionalIncludeDirectories>.;..\extern\lua-5.1\src;..\extern\ffmpeg\include;BaseClasses;..\extern\jsoncpp\include;..\extern\glew-1.5.8\include;..\extern\pcre;..\extern\mad-0.15.1b;..\extern\libpng\lib;..\extern\libpng\include;..\extern\libjpeg;..\extern\zlib;..\extern\vorbis;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
<AdditionalIncludeDirectories>.;..\extern\lua-5.1\src;..\extern\ffmpeg\include;BaseClasses;..\extern\jsoncpp\include;..\extern\glew-1.5.8\include;..\extern\pcre;..\extern\mad-0.15.1b;..\extern\libpng\lib;..\extern\libpng\include;..\extern\libjpeg;..\extern\zlib;..\extern\vorbis;$(DXSDK_DIR)\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||||
<PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;WINDOWS;DEBUG;GLEW_STATIC;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
<PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;WINDOWS;DEBUG;GLEW_STATIC;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
<ExceptionHandling>Sync</ExceptionHandling>
|
<ExceptionHandling>Sync</ExceptionHandling>
|
||||||
<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
|
<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
|
||||||
<RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
|
<RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
|
||||||
<PrecompiledHeader>Use</PrecompiledHeader>
|
<PrecompiledHeader>Use</PrecompiledHeader>
|
||||||
<PrecompiledHeaderFile>global.h</PrecompiledHeaderFile>
|
<PrecompiledHeaderFile>global.h</PrecompiledHeaderFile>
|
||||||
<PrecompiledHeaderOutputFile>$(IntDir)StepMania.pch</PrecompiledHeaderOutputFile>
|
|
||||||
<AssemblerListingLocation>$(IntDir)</AssemblerListingLocation>
|
<AssemblerListingLocation>$(IntDir)</AssemblerListingLocation>
|
||||||
<ObjectFileName>$(IntDir)</ObjectFileName>
|
<ObjectFileName>$(IntDir)</ObjectFileName>
|
||||||
<ProgramDataBaseFileName>$(IntDir)vc80.pdb</ProgramDataBaseFileName>
|
<ProgramDataBaseFileName>$(IntDir)vc80.pdb</ProgramDataBaseFileName>
|
||||||
@@ -138,7 +129,6 @@ cl /Zl /nologo /c verstub.cpp /Fo$(IntDir)</Command>
|
|||||||
<DebugInformationFormat>EditAndContinue</DebugInformationFormat>
|
<DebugInformationFormat>EditAndContinue</DebugInformationFormat>
|
||||||
<DisableSpecificWarnings>4063;4100;4127;4201;4244;4275;4355;4505;4512;4702;4786;4996;%(DisableSpecificWarnings)</DisableSpecificWarnings>
|
<DisableSpecificWarnings>4063;4100;4127;4201;4244;4275;4355;4505;4512;4702;4786;4996;%(DisableSpecificWarnings)</DisableSpecificWarnings>
|
||||||
<MultiProcessorCompilation>true</MultiProcessorCompilation>
|
<MultiProcessorCompilation>true</MultiProcessorCompilation>
|
||||||
<MinimalRebuild>true</MinimalRebuild>
|
|
||||||
<WholeProgramOptimization>false</WholeProgramOptimization>
|
<WholeProgramOptimization>false</WholeProgramOptimization>
|
||||||
</ClCompile>
|
</ClCompile>
|
||||||
<ResourceCompile>
|
<ResourceCompile>
|
||||||
@@ -148,9 +138,9 @@ cl /Zl /nologo /c verstub.cpp /Fo$(IntDir)</Command>
|
|||||||
<Link>
|
<Link>
|
||||||
<AdditionalOptions>/MACHINE:I386 "$(IntDir)verstub.obj" %(AdditionalOptions)</AdditionalOptions>
|
<AdditionalOptions>/MACHINE:I386 "$(IntDir)verstub.obj" %(AdditionalOptions)</AdditionalOptions>
|
||||||
<AdditionalDependencies>shell32.lib;gdi32.lib;user32.lib;ole32.lib;advapi32.lib;Comctl32.lib;swscale.lib;avcodec.lib;avformat.lib;avutil.lib;%(AdditionalDependencies)</AdditionalDependencies>
|
<AdditionalDependencies>shell32.lib;gdi32.lib;user32.lib;ole32.lib;advapi32.lib;Comctl32.lib;swscale.lib;avcodec.lib;avformat.lib;avutil.lib;%(AdditionalDependencies)</AdditionalDependencies>
|
||||||
<OutputFile>../Program/StepMania-debug.exe</OutputFile>
|
<OutputFile>..\Program\StepMania-debug.exe</OutputFile>
|
||||||
<SuppressStartupBanner>true</SuppressStartupBanner>
|
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|
||||||
<AdditionalLibraryDirectories>..\extern\libpng\lib;..\extern\ffmpeg\lib;..\extern\libjpeg\;..\extern\zlib\;..\extern\mad-0.15.1b\msvc++\Release\%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
|
<AdditionalLibraryDirectories>..\extern\libpng\lib;..\extern\ffmpeg\lib;..\extern\libjpeg\;..\extern\zlib\;$(DXSDK_DIR)\Lib\x86;..\extern\mad-0.15.1b\msvc++\Release\%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
|
||||||
<IgnoreSpecificDefaultLibraries>wininet.lib;msimg32.lib;libci.lib;msvcrt.lib;%(IgnoreSpecificDefaultLibraries)</IgnoreSpecificDefaultLibraries>
|
<IgnoreSpecificDefaultLibraries>wininet.lib;msimg32.lib;libci.lib;msvcrt.lib;%(IgnoreSpecificDefaultLibraries)</IgnoreSpecificDefaultLibraries>
|
||||||
<GenerateDebugInformation>true</GenerateDebugInformation>
|
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||||
<ProgramDatabaseFile>$(IntDir)StepMania.pdb</ProgramDatabaseFile>
|
<ProgramDatabaseFile>$(IntDir)StepMania.pdb</ProgramDatabaseFile>
|
||||||
@@ -185,17 +175,15 @@ cl /Zl /nologo /c verstub.cpp /Fo$(IntDir)</Command>
|
|||||||
<InlineFunctionExpansion>AnySuitable</InlineFunctionExpansion>
|
<InlineFunctionExpansion>AnySuitable</InlineFunctionExpansion>
|
||||||
<IntrinsicFunctions>true</IntrinsicFunctions>
|
<IntrinsicFunctions>true</IntrinsicFunctions>
|
||||||
<FavorSizeOrSpeed>Size</FavorSizeOrSpeed>
|
<FavorSizeOrSpeed>Size</FavorSizeOrSpeed>
|
||||||
<AdditionalIncludeDirectories>.;..\extern\lua-5.1\src;..\extern\ffmpeg\include;BaseClasses;..\extern\jsoncpp\include;..\extern\glew-1.5.8\include;..\extern\pcre;..\extern\mad-0.15.1b;..\extern\libpng\lib;..\extern\libpng\include;..\extern\libjpeg;..\extern\zlib;..\extern\vorbis;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
<AdditionalIncludeDirectories>.;..\extern\lua-5.1\src;..\extern\ffmpeg\include;BaseClasses;..\extern\jsoncpp\include;..\extern\glew-1.5.8\include;..\extern\pcre;..\extern\mad-0.15.1b;..\extern\libpng\lib;..\extern\libpng\include;..\extern\libjpeg;..\extern\zlib;..\extern\vorbis;$(DXSDK_DIR)\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||||
<PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;WINDOWS;RELEASE;GLEW_STATIC;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
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|
||||||
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|
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|
||||||
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|
|
||||||
<ExceptionHandling>Sync</ExceptionHandling>
|
<ExceptionHandling>Sync</ExceptionHandling>
|
||||||
<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
|
<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
|
||||||
<BufferSecurityCheck>false</BufferSecurityCheck>
|
<BufferSecurityCheck>false</BufferSecurityCheck>
|
||||||
<FunctionLevelLinking>false</FunctionLevelLinking>
|
<FunctionLevelLinking>false</FunctionLevelLinking>
|
||||||
<PrecompiledHeader>Use</PrecompiledHeader>
|
<PrecompiledHeader>Use</PrecompiledHeader>
|
||||||
<PrecompiledHeaderFile>global.h</PrecompiledHeaderFile>
|
<PrecompiledHeaderFile>global.h</PrecompiledHeaderFile>
|
||||||
<PrecompiledHeaderOutputFile>$(IntDir)StepMania.pch</PrecompiledHeaderOutputFile>
|
|
||||||
<AssemblerListingLocation>$(IntDir)</AssemblerListingLocation>
|
<AssemblerListingLocation>$(IntDir)</AssemblerListingLocation>
|
||||||
<ObjectFileName>$(IntDir)</ObjectFileName>
|
<ObjectFileName>$(IntDir)</ObjectFileName>
|
||||||
<ProgramDataBaseFileName>$(IntDir)vc80.pdb</ProgramDataBaseFileName>
|
<ProgramDataBaseFileName>$(IntDir)vc80.pdb</ProgramDataBaseFileName>
|
||||||
@@ -215,9 +203,9 @@ cl /Zl /nologo /c verstub.cpp /Fo$(IntDir)</Command>
|
|||||||
<Link>
|
<Link>
|
||||||
<AdditionalOptions>/MACHINE:I386 "$(IntDir)verstub.obj" %(AdditionalOptions)</AdditionalOptions>
|
<AdditionalOptions>/MACHINE:I386 "$(IntDir)verstub.obj" %(AdditionalOptions)</AdditionalOptions>
|
||||||
<AdditionalDependencies>shell32.lib;gdi32.lib;user32.lib;ole32.lib;advapi32.lib;Comctl32.lib;swscale.lib;avcodec.lib;avformat.lib;avutil.lib;%(AdditionalDependencies)</AdditionalDependencies>
|
<AdditionalDependencies>shell32.lib;gdi32.lib;user32.lib;ole32.lib;advapi32.lib;Comctl32.lib;swscale.lib;avcodec.lib;avformat.lib;avutil.lib;%(AdditionalDependencies)</AdditionalDependencies>
|
||||||
<OutputFile>../Program/StepMania.exe</OutputFile>
|
<OutputFile>..\Program\StepMania.exe</OutputFile>
|
||||||
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|
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|
||||||
<AdditionalLibraryDirectories>..\extern\libpng\lib;..\extern\ffmpeg\lib;..\extern\libjpeg\;..\extern\zlib\;..\extern\mad-0.15.1b\msvc++\Release\%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
|
<AdditionalLibraryDirectories>..\extern\libpng\lib;..\extern\ffmpeg\lib;..\extern\libjpeg\;..\extern\zlib\;$(DXSDK_DIR)\Lib\x86;..\extern\mad-0.15.1b\msvc++\Release\%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
|
||||||
<IgnoreSpecificDefaultLibraries>wininet.lib;msimg32.lib;libci.lib;%(IgnoreSpecificDefaultLibraries)</IgnoreSpecificDefaultLibraries>
|
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|
||||||
<ProgramDatabaseFile>$(IntDir)StepMania.pdb</ProgramDatabaseFile>
|
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|
||||||
<GenerateMapFile>true</GenerateMapFile>
|
<GenerateMapFile>true</GenerateMapFile>
|
||||||
@@ -249,14 +237,13 @@ cl /Zl /nologo /c verstub.cpp /Fo$(IntDir)</Command>
|
|||||||
</Midl>
|
</Midl>
|
||||||
<ClCompile>
|
<ClCompile>
|
||||||
<Optimization>MaxSpeed</Optimization>
|
<Optimization>MaxSpeed</Optimization>
|
||||||
<AdditionalIncludeDirectories>.;..\extern\lua-5.1\src;..\extern\ffmpeg\include;BaseClasses;..\extern\jsoncpp\include;..\extern\glew-1.5.8\include;..\extern\pcre;..\extern\mad-0.15.1b;..\extern\libpng\lib;..\extern\libpng\include;..\extern\libjpeg;..\extern\zlib;..\extern\vorbis;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
<AdditionalIncludeDirectories>.;..\extern\lua-5.1\src;..\extern\ffmpeg\include;BaseClasses;..\extern\jsoncpp\include;..\extern\glew-1.5.8\include;..\extern\pcre;..\extern\mad-0.15.1b;..\extern\libpng\lib;..\extern\libpng\include;..\extern\libjpeg;..\extern\zlib;..\extern\vorbis;$(DXSDK_DIR)\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||||
<PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;WINDOWS;DEBUG;GLEW_STATIC;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
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|
||||||
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|
<ExceptionHandling>Sync</ExceptionHandling>
|
||||||
<BasicRuntimeChecks>Default</BasicRuntimeChecks>
|
<BasicRuntimeChecks>Default</BasicRuntimeChecks>
|
||||||
<RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
|
<RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
|
||||||
<PrecompiledHeader>Use</PrecompiledHeader>
|
<PrecompiledHeader>Use</PrecompiledHeader>
|
||||||
<PrecompiledHeaderFile>global.h</PrecompiledHeaderFile>
|
<PrecompiledHeaderFile>global.h</PrecompiledHeaderFile>
|
||||||
<PrecompiledHeaderOutputFile>$(IntDir)StepMania.pch</PrecompiledHeaderOutputFile>
|
|
||||||
<AssemblerListingLocation>$(IntDir)</AssemblerListingLocation>
|
<AssemblerListingLocation>$(IntDir)</AssemblerListingLocation>
|
||||||
<ObjectFileName>$(IntDir)</ObjectFileName>
|
<ObjectFileName>$(IntDir)</ObjectFileName>
|
||||||
<ProgramDataBaseFileName>$(IntDir)vc80.pdb</ProgramDataBaseFileName>
|
<ProgramDataBaseFileName>$(IntDir)vc80.pdb</ProgramDataBaseFileName>
|
||||||
@@ -279,9 +266,9 @@ cl /Zl /nologo /c verstub.cpp /Fo$(IntDir)</Command>
|
|||||||
<Link>
|
<Link>
|
||||||
<AdditionalOptions>/MACHINE:I386 "$(IntDir)verstub.obj" %(AdditionalOptions)</AdditionalOptions>
|
<AdditionalOptions>/MACHINE:I386 "$(IntDir)verstub.obj" %(AdditionalOptions)</AdditionalOptions>
|
||||||
<AdditionalDependencies>shell32.lib;gdi32.lib;user32.lib;ole32.lib;advapi32.lib;Comctl32.lib;swscale.lib;avcodec.lib;avformat.lib;avutil.lib;%(AdditionalDependencies)</AdditionalDependencies>
|
<AdditionalDependencies>shell32.lib;gdi32.lib;user32.lib;ole32.lib;advapi32.lib;Comctl32.lib;swscale.lib;avcodec.lib;avformat.lib;avutil.lib;%(AdditionalDependencies)</AdditionalDependencies>
|
||||||
<OutputFile>../Program/StepMania-fastdebug.exe</OutputFile>
|
<OutputFile>..\Program\StepMania-fastdebug.exe</OutputFile>
|
||||||
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|
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|
||||||
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|
<AdditionalLibraryDirectories>..\extern\libpng\lib;..\extern\ffmpeg\lib;..\extern\libjpeg\;..\extern\zlib\;$(DXSDK_DIR)\Lib\x86;..\extern\mad-0.15.1b\msvc++\Release\;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
|
||||||
<IgnoreSpecificDefaultLibraries>wininet.lib;msimg32.lib;libci.lib;msvcrt.lib;%(IgnoreSpecificDefaultLibraries)</IgnoreSpecificDefaultLibraries>
|
<IgnoreSpecificDefaultLibraries>wininet.lib;msimg32.lib;libci.lib;msvcrt.lib;%(IgnoreSpecificDefaultLibraries)</IgnoreSpecificDefaultLibraries>
|
||||||
<GenerateDebugInformation>true</GenerateDebugInformation>
|
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||||
<ProgramDatabaseFile>$(IntDir)StepMania.pdb</ProgramDatabaseFile>
|
<ProgramDatabaseFile>$(IntDir)StepMania.pdb</ProgramDatabaseFile>
|
||||||
@@ -316,10 +303,9 @@ cl /Zl /nologo /c verstub.cpp /Fo$(IntDir)</Command>
|
|||||||
<InlineFunctionExpansion>AnySuitable</InlineFunctionExpansion>
|
<InlineFunctionExpansion>AnySuitable</InlineFunctionExpansion>
|
||||||
<IntrinsicFunctions>true</IntrinsicFunctions>
|
<IntrinsicFunctions>true</IntrinsicFunctions>
|
||||||
<FavorSizeOrSpeed>Speed</FavorSizeOrSpeed>
|
<FavorSizeOrSpeed>Speed</FavorSizeOrSpeed>
|
||||||
<AdditionalIncludeDirectories>.;..\extern\lua-5.1\src;..\extern\ffmpeg\include;BaseClasses;..\extern\jsoncpp\include;..\extern\glew-1.5.8\include;..\extern\pcre;..\extern\mad-0.15.1b;..\extern\libpng\lib;..\extern\libpng\include;..\extern\libjpeg;..\extern\zlib;..\extern\vorbis;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
<AdditionalIncludeDirectories>.;..\extern\lua-5.1\src;..\extern\ffmpeg\include;BaseClasses;..\extern\jsoncpp\include;..\extern\glew-1.5.8\include;..\extern\pcre;..\extern\mad-0.15.1b;..\extern\libpng\lib;..\extern\libpng\include;..\extern\libjpeg;..\extern\zlib;..\extern\vorbis;$(DXSDK_DIR)\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||||
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||||||
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|
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|
||||||
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|
|
||||||
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|
<ExceptionHandling>
|
||||||
</ExceptionHandling>
|
</ExceptionHandling>
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||||||
<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
|
<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
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||||||
@@ -328,7 +314,6 @@ cl /Zl /nologo /c verstub.cpp /Fo$(IntDir)</Command>
|
|||||||
<EnableEnhancedInstructionSet>StreamingSIMDExtensions2</EnableEnhancedInstructionSet>
|
<EnableEnhancedInstructionSet>StreamingSIMDExtensions2</EnableEnhancedInstructionSet>
|
||||||
<PrecompiledHeader>Use</PrecompiledHeader>
|
<PrecompiledHeader>Use</PrecompiledHeader>
|
||||||
<PrecompiledHeaderFile>global.h</PrecompiledHeaderFile>
|
<PrecompiledHeaderFile>global.h</PrecompiledHeaderFile>
|
||||||
<PrecompiledHeaderOutputFile>$(IntDir)StepMania-SSE2.pch</PrecompiledHeaderOutputFile>
|
|
||||||
<AssemblerListingLocation>$(IntDir)</AssemblerListingLocation>
|
<AssemblerListingLocation>$(IntDir)</AssemblerListingLocation>
|
||||||
<ObjectFileName>$(IntDir)</ObjectFileName>
|
<ObjectFileName>$(IntDir)</ObjectFileName>
|
||||||
<ProgramDataBaseFileName>$(IntDir)vc80.pdb</ProgramDataBaseFileName>
|
<ProgramDataBaseFileName>$(IntDir)vc80.pdb</ProgramDataBaseFileName>
|
||||||
@@ -348,9 +333,9 @@ cl /Zl /nologo /c verstub.cpp /Fo$(IntDir)</Command>
|
|||||||
<Link>
|
<Link>
|
||||||
<AdditionalOptions>/MACHINE:I386 "$(IntDir)verstub.obj" %(AdditionalOptions)</AdditionalOptions>
|
<AdditionalOptions>/MACHINE:I386 "$(IntDir)verstub.obj" %(AdditionalOptions)</AdditionalOptions>
|
||||||
<AdditionalDependencies>shell32.lib;gdi32.lib;user32.lib;ole32.lib;advapi32.lib;Comctl32.lib;swscale.lib;avcodec.lib;avformat.lib;avutil.lib;%(AdditionalDependencies)</AdditionalDependencies>
|
<AdditionalDependencies>shell32.lib;gdi32.lib;user32.lib;ole32.lib;advapi32.lib;Comctl32.lib;swscale.lib;avcodec.lib;avformat.lib;avutil.lib;%(AdditionalDependencies)</AdditionalDependencies>
|
||||||
<OutputFile>..\Program/StepMania-SSE2.exe</OutputFile>
|
<OutputFile>..\Program\StepMania-SSE2.exe</OutputFile>
|
||||||
<SuppressStartupBanner>true</SuppressStartupBanner>
|
<SuppressStartupBanner>true</SuppressStartupBanner>
|
||||||
<AdditionalLibraryDirectories>..\extern\libpng\lib;..\extern\ffmpeg\lib;..\extern\libjpeg\;..\extern\zlib\;..\extern\mad-0.15.1b\msvc++\Release\%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
|
<AdditionalLibraryDirectories>..\extern\libpng\lib;..\extern\ffmpeg\lib;..\extern\libjpeg\;..\extern\zlib\;$(DXSDK_DIR)\Lib\x86;..\extern\mad-0.15.1b\msvc++\Release\%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
|
||||||
<IgnoreSpecificDefaultLibraries>wininet.lib;msimg32.lib;libci.lib;%(IgnoreSpecificDefaultLibraries)</IgnoreSpecificDefaultLibraries>
|
<IgnoreSpecificDefaultLibraries>wininet.lib;msimg32.lib;libci.lib;%(IgnoreSpecificDefaultLibraries)</IgnoreSpecificDefaultLibraries>
|
||||||
<ProgramDatabaseFile>$(IntDir)StepMania-SSE2.pdb</ProgramDatabaseFile>
|
<ProgramDatabaseFile>$(IntDir)StepMania-SSE2.pdb</ProgramDatabaseFile>
|
||||||
<GenerateMapFile>true</GenerateMapFile>
|
<GenerateMapFile>true</GenerateMapFile>
|
||||||
|
|||||||
+86
-1
@@ -9,7 +9,7 @@
|
|||||||
|
|
||||||
TimingSegment* GetSegmentAtRow( int iNoteRow, TimingSegmentType tst );
|
TimingSegment* GetSegmentAtRow( int iNoteRow, TimingSegmentType tst );
|
||||||
|
|
||||||
TimingData::TimingData(float fOffset) : m_fBeat0OffsetInSeconds(fOffset)
|
TimingData::TimingData(float fOffset) : m_fBeat0OffsetInSeconds(fOffset), lastRow(-1)
|
||||||
{
|
{
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -19,6 +19,7 @@ void TimingData::Copy( const TimingData& cpy )
|
|||||||
Clear();
|
Clear();
|
||||||
|
|
||||||
m_fBeat0OffsetInSeconds = cpy.m_fBeat0OffsetInSeconds;
|
m_fBeat0OffsetInSeconds = cpy.m_fBeat0OffsetInSeconds;
|
||||||
|
lastRow = cpy.lastRow;
|
||||||
m_sFile = cpy.m_sFile;
|
m_sFile = cpy.m_sFile;
|
||||||
|
|
||||||
FOREACH_TimingSegmentType( tst )
|
FOREACH_TimingSegmentType( tst )
|
||||||
@@ -169,6 +170,90 @@ struct ts_less : binary_function <TimingSegment*, TimingSegment*, bool>
|
|||||||
}
|
}
|
||||||
};
|
};
|
||||||
|
|
||||||
|
void TimingData::SetLastRowFromTime(float seconds)
|
||||||
|
{
|
||||||
|
float beat = 0;
|
||||||
|
// TODO: Address this.
|
||||||
|
float dummy1, dummy5;
|
||||||
|
bool dummy2, dummy3;
|
||||||
|
int dummy4;
|
||||||
|
GetBeatAndBPSFromElapsedTime(seconds, beat, dummy1, dummy2, dummy3, dummy4, dummy5);
|
||||||
|
this->lastRow = BeatToNoteRow(beat);
|
||||||
|
}
|
||||||
|
|
||||||
|
float TimingData::GetBPMUsedMostOften()
|
||||||
|
{
|
||||||
|
if (this == NULL)
|
||||||
|
{
|
||||||
|
return -1; // not taking ANY chances.
|
||||||
|
}
|
||||||
|
|
||||||
|
if (!HasBpmChanges())
|
||||||
|
{
|
||||||
|
return GetBPMSegmentAtRow(0)->GetBPM();
|
||||||
|
}
|
||||||
|
|
||||||
|
// TODO: Find a way to make this const compatible.
|
||||||
|
vector<TimingSegment *> &bpms = m_avpTimingSegments[SEGMENT_BPM];
|
||||||
|
map<float, float> lengths;
|
||||||
|
map<float, float>::iterator location;
|
||||||
|
|
||||||
|
BPMSegment *prev = ToBPM(GetBPMSegmentAtRow(0));
|
||||||
|
BPMSegment *curr = ToBPM(bpms[1]);
|
||||||
|
BPMSegment *next = curr;
|
||||||
|
float runningTime = GetElapsedTimeFromBeat(next->GetBeat());
|
||||||
|
lengths.insert(make_pair(prev->GetBPM(), runningTime));
|
||||||
|
|
||||||
|
for( unsigned i = 1; i < bpms.size(); ++i )
|
||||||
|
{
|
||||||
|
bool isLast = (i + 1 == bpms.size());
|
||||||
|
|
||||||
|
if (isLast)
|
||||||
|
{
|
||||||
|
runningTime = GetElapsedTimeFromBeat(NoteRowToBeat(lastRow));
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
next = ToBPM(bpms[i + 1]);
|
||||||
|
runningTime = GetElapsedTimeFromBeat(next->GetBeat());
|
||||||
|
}
|
||||||
|
|
||||||
|
float curBPM = curr->GetBPM();
|
||||||
|
location = lengths.find(curBPM);
|
||||||
|
float elapsedTime = runningTime - lengths[prev->GetBPM()];
|
||||||
|
if (location == lengths.end())
|
||||||
|
{
|
||||||
|
lengths[curBPM] = elapsedTime;
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
lengths[curBPM] += elapsedTime;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (!isLast)
|
||||||
|
{
|
||||||
|
prev = curr;
|
||||||
|
curr = next;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
// at this point, go through the map.
|
||||||
|
float highestKey = -1;
|
||||||
|
float highestValue = -1;
|
||||||
|
|
||||||
|
// TODO: C++11 this.
|
||||||
|
FOREACHM_CONST(float, float, lengths, it)
|
||||||
|
{
|
||||||
|
if (it->second > highestValue)
|
||||||
|
{
|
||||||
|
highestValue = it->second;
|
||||||
|
highestKey = it->first;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
return highestKey;
|
||||||
|
}
|
||||||
|
|
||||||
// Multiply the BPM in the range [fStartBeat,fEndBeat) by fFactor.
|
// Multiply the BPM in the range [fStartBeat,fEndBeat) by fFactor.
|
||||||
void TimingData::MultiplyBPMInBeatRange( int iStartIndex, int iEndIndex, float fFactor )
|
void TimingData::MultiplyBPMInBeatRange( int iStartIndex, int iEndIndex, float fFactor )
|
||||||
{
|
{
|
||||||
|
|||||||
@@ -286,6 +286,8 @@ public:
|
|||||||
bool IsJudgableAtRow( int row ) const { return !IsWarpAtRow(row) && !IsFakeAtRow(row); }
|
bool IsJudgableAtRow( int row ) const { return !IsWarpAtRow(row) && !IsFakeAtRow(row); }
|
||||||
bool IsJudgableAtBeat( float beat ) const { return IsJudgableAtRow( BeatToNoteRow( beat ) ); }
|
bool IsJudgableAtBeat( float beat ) const { return IsJudgableAtRow( BeatToNoteRow( beat ) ); }
|
||||||
|
|
||||||
|
float GetBPMUsedMostOften();
|
||||||
|
|
||||||
void MultiplyBPMInBeatRange( int iStartIndex, int iEndIndex, float fFactor );
|
void MultiplyBPMInBeatRange( int iStartIndex, int iEndIndex, float fFactor );
|
||||||
|
|
||||||
void NoteRowToMeasureAndBeat( int iNoteRow, int &iMeasureIndexOut, int &iBeatIndexOut, int &iRowsRemainder ) const;
|
void NoteRowToMeasureAndBeat( int iNoteRow, int &iMeasureIndexOut, int &iBeatIndexOut, int &iRowsRemainder ) const;
|
||||||
@@ -376,6 +378,8 @@ public:
|
|||||||
return m_avpTimingSegments[tst];
|
return m_avpTimingSegments[tst];
|
||||||
}
|
}
|
||||||
|
|
||||||
|
void SetLastRowFromTime(float seconds);
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* @brief Tidy up the timing data, e.g. provide default BPMs, labels, tickcounts.
|
* @brief Tidy up the timing data, e.g. provide default BPMs, labels, tickcounts.
|
||||||
* @param allowEmpty true if completely empty TimingData should be left
|
* @param allowEmpty true if completely empty TimingData should be left
|
||||||
@@ -396,6 +400,9 @@ public:
|
|||||||
/** @brief The initial offset of a song. */
|
/** @brief The initial offset of a song. */
|
||||||
float m_fBeat0OffsetInSeconds;
|
float m_fBeat0OffsetInSeconds;
|
||||||
|
|
||||||
|
/** @brief The row of the final song. */
|
||||||
|
int lastRow;
|
||||||
|
|
||||||
// XXX: this breaks encapsulation. get rid of it ASAP
|
// XXX: this breaks encapsulation. get rid of it ASAP
|
||||||
vector<RString> ToVectorString(TimingSegmentType tst, int dec = 6) const;
|
vector<RString> ToVectorString(TimingSegmentType tst, int dec = 6) const;
|
||||||
protected:
|
protected:
|
||||||
|
|||||||
Reference in New Issue
Block a user