Readded texture stretch, texture dither, and 16 bit textures.

This commit is contained in:
Chris Danford
2002-11-14 01:26:19 +00:00
parent 9d68ff5d7b
commit 487b4e9527
16 changed files with 293 additions and 131 deletions
+2 -2
View File
@@ -77,7 +77,7 @@ RageTexture* RageTextureManager::LoadTexture( CString sTexturePath )
// if( sExt == "avi" || sExt == "mpg" || sExt == "mpeg" )
// pTexture = new RageMovieTexture( sTexturePath );
// else
pTexture = new RageBitmapTexture( sTexturePath );
pTexture = new RageBitmapTexture( sTexturePath, RageTexturePrefs() );
LOG->Trace( "RageTextureManager: Finished loading '%s'.", sTexturePath.GetString() );
@@ -179,7 +179,7 @@ void RageTextureManager::ReloadAll()
{
RageTexture* pTexture = i->second;
pTexture->Reload(); // this is not entirely correct. Hints are lost! XXX
pTexture->Reload( RageTexturePrefs() ); // this is not entirely correct. Hints are lost! XXX
}
}