No longer store #NOTES in cache.

Use the #STEPFILENAME tag to access the files
as appropriate.

To the betting pool fans: file cache version is 192.
This commit is contained in:
Jason Felds
2011-07-17 16:06:40 -04:00
parent bd9e7fa3c4
commit 48226f2027
26 changed files with 900 additions and 536 deletions
+4
View File
@@ -9,6 +9,10 @@ change to JSON, but it is unsure if this will be done.
Implement .ssc at your own risk.
________________________________________________________________________________
[v0.77] - Wolfman2000
* Add the cache tag #STEPFILENAME to gain access to the proper #NOTES when
required.
[v0.76] - Wolfman2000
* Expand the #COMBOS tag to allow for Miss Combos. Anyone that is crazy enough
to put in a 51 miss combo in their tags should be...oh wait: it's already
+7
View File
@@ -8,6 +8,13 @@ ________________________________________________________________________________
StepMania 5.0 ????????? | 20110???
--------------------------------------------------------------------------------
2011/07/17
----------
* [Cache] No longer store #NOTES in the cache. This should speed things up
on the first load if there is not much to write. (General note: this was
taken from another branch, but results at that point were great.)
[Wolfman2000]
2011/07/13
----------
* [Difficulty] Allow ALL StepsTypes to use CustomDifficulty properly.
+7 -4
View File
@@ -25,15 +25,15 @@
#SAMPLELENGTH:;
#DISPLAYBPM:[xxx][xxx:xxx]|[*];
#SELECTABLE:;
#LASTBEATHINT:;
#LASTSECONDHINT:;
#BGCHANGES:;
#FGCHANGES:;
#KEYSOUNDS:;
#ATTACKS:;
// stored in cache
#FIRSTBEAT:; // calculated
#LASTBEAT:; // calculated
#FIRSTSECOND:; // calculated
#LASTSECOND:; // calculated
#SONGFILENAME:;
#MUSICBYTES:; // ignored by loader
#HASMUSIC:;
@@ -66,5 +66,8 @@
#ATTACKS:;
#DISPLAYBPM:;
// actual step data
// only in cache files
#STEPFILENAME:;
// actual step data (not in cache files)
#NOTES:;