From 47e7f08614b0ce742d25317def51f1535e121f3e Mon Sep 17 00:00:00 2001 From: Glenn Maynard Date: Fri, 2 Apr 2004 00:54:26 +0000 Subject: [PATCH] don't accept CODE_CANCEL_ALL_PLAYER_OPTIONS on disabled players --- stepmania/src/ScreenPlayerOptions.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/stepmania/src/ScreenPlayerOptions.cpp b/stepmania/src/ScreenPlayerOptions.cpp index 944a28d253..febbe63fd6 100644 --- a/stepmania/src/ScreenPlayerOptions.cpp +++ b/stepmania/src/ScreenPlayerOptions.cpp @@ -120,7 +120,7 @@ void ScreenPlayerOptions::Input( const DeviceInput& DeviceI, const InputEventTyp PlayerNumber pn = StyleI.player; - if( CodeDetector::EnteredCode(GameI.controller,CodeDetector::CODE_CANCEL_ALL_PLAYER_OPTIONS) ) + if( GAMESTATE->IsHumanPlayer(StyleI.player) && CodeDetector::EnteredCode(GameI.controller,CodeDetector::CODE_CANCEL_ALL_PLAYER_OPTIONS) ) { SOUND->PlayOnce( THEME->GetPathToS("ScreenPlayerOptions cancel all") );