xbox updates
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@@ -115,9 +115,15 @@ ScreenSelectDifficultyEX::ScreenSelectDifficultyEX( CString sClassName ) : Scree
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float fCursorX = GetCursorX( (PlayerNumber)p );
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float fCursorY = GetCursorY( (PlayerNumber)p );
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#ifdef _XBOX
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//shorten filenames for FATX
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CString sInfoFile = ssprintf( "ScrSelDiffX info %s", m_ModeChoices[0].m_sName.c_str() );
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CString sPictureFile = ssprintf( "ScrSelDiffX picture %s", m_ModeChoices[0].m_sName.c_str() );
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#else
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CString sInfoFile = ssprintf( "ScreenSelectDifficultyEX info %s", m_ModeChoices[0].m_sName.c_str() );
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CString sPictureFile = ssprintf( "ScreenSelectDifficultyEX picture %s", m_ModeChoices[0].m_sName.c_str() );
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#endif
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m_sprPicture[p].Load( THEME->GetPathToG(sPictureFile) );
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m_sprPicture[p].SetXY( PICTURE_X(p), PICTURE_Y(p) );
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m_framePages.AddChild( &m_sprPicture[p] );
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