Lifebar colors for ez2dancer inplace

This commit is contained in:
Andrew Livy
2002-07-12 17:46:15 +00:00
parent 31cb5e8260
commit 47bd0d1532
7 changed files with 92 additions and 10 deletions
+3
View File
@@ -802,6 +802,9 @@ void ScreenGameplay::HandleScreenMessage( const ScreenMessage SM )
m_sprFailed.SetTweenZoom( 1.0f ); // come to rest
m_sprFailed.SetTweenDiffuseColor( D3DXCOLOR(1,1,1,0.7f) ); // and fade in
// BUGFIX by ANDY: Stage will now reset back to 0 when game ends.
PREFSMAN->m_iCurrentStageIndex = 0;
SCREENMAN->SendMessageToTopScreen( SM_PlayFailComment, 1.5f );
SCREENMAN->SendMessageToTopScreen( SM_HideFailed, 3.0f );
break;