move song cache into a subdir
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@@ -277,7 +277,7 @@ float Song::GetElapsedTimeFromBeat( float fBeat ) const
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CString Song::GetCacheFilePath() const
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{
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return ssprintf( "Cache/%u", GetHashForString(m_sSongDir) );
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return ssprintf( "Cache/Songs/%u", GetHashForString(m_sSongDir) );
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}
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/* Get a path to the SM containing data for this song. It might
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