From 4746ecbd51c474a094fc583759998e01bef57c28 Mon Sep 17 00:00:00 2001 From: Chris Danford Date: Tue, 29 Jun 2004 03:25:22 +0000 Subject: [PATCH] remove ScreenAward --- stepmania/src/Makefile.am | 2 +- stepmania/src/Screen.cpp | 2 - stepmania/src/ScreenAward.cpp | 193 --------------------------------- stepmania/src/ScreenAward.h | 53 --------- stepmania/src/StepMania.dsp | 12 +- stepmania/src/StepMania.vcproj | 6 - 6 files changed, 3 insertions(+), 265 deletions(-) delete mode 100644 stepmania/src/ScreenAward.cpp delete mode 100644 stepmania/src/ScreenAward.h diff --git a/stepmania/src/Makefile.am b/stepmania/src/Makefile.am index c11182d529..660113dcf8 100644 --- a/stepmania/src/Makefile.am +++ b/stepmania/src/Makefile.am @@ -21,7 +21,7 @@ $(srcdir)/libresample/libresample.a: cd $(srcdir)/libresample && autoconf && sh ./configure && make Screens = \ -Screen.cpp Screen.h ScreenAttract.cpp ScreenAttract.h ScreenAward.cpp ScreenAward.h \ +Screen.cpp Screen.h ScreenAttract.cpp ScreenAttract.h \ ScreenBookkeeping.cpp ScreenBookkeeping.h ScreenBranch.cpp ScreenBranch.h ScreenCaution.cpp ScreenCaution.h \ ScreenCenterImage.cpp ScreenCenterImage.h ScreenCredits.cpp ScreenCredits.h \ ScreenDemonstration.cpp ScreenDemonstration.h ScreenDimensions.h \ diff --git a/stepmania/src/Screen.cpp b/stepmania/src/Screen.cpp index dcffd3a412..39dabaeeb8 100644 --- a/stepmania/src/Screen.cpp +++ b/stepmania/src/Screen.cpp @@ -293,7 +293,6 @@ void Screen::ClearMessageQueue( const ScreenMessage SM ) #include "ScreenBookkeeping.h" #include "ScreenBranch.h" #include "ScreenEnding.h" -#include "ScreenAward.h" #include "ScreenDownloadMachineStats.h" #include "ScreenSetTime.h" #include "ScreenTestLights.h" @@ -362,7 +361,6 @@ Screen* Screen::Create( CString sClassName ) IF_RETURN( ScreenBookkeeping ); IF_RETURN( ScreenBranch ); IF_RETURN( ScreenEnding ); - IF_RETURN( ScreenAward ); IF_RETURN( ScreenDownloadMachineStats ); IF_RETURN( ScreenSetTime ); IF_RETURN( ScreenTestLights ); diff --git a/stepmania/src/ScreenAward.cpp b/stepmania/src/ScreenAward.cpp deleted file mode 100644 index 3ae5b92436..0000000000 --- a/stepmania/src/ScreenAward.cpp +++ /dev/null @@ -1,193 +0,0 @@ -#include "global.h" -#include "ScreenAward.h" -#include "ScreenManager.h" -#include "AnnouncerManager.h" -#include "RageSounds.h" -#include "ThemeManager.h" -#include "GameState.h" -#include "SongManager.h" -#include "Steps.h" -#include "Style.h" -#include "CodeDetector.h" -#include "ProfileManager.h" -#include "StepMania.h" -#include "CryptManager.h" - - -#define NEXT_SCREEN THEME->GetMetric (m_sName,"NextScreen") - - -ScreenAward::ScreenAward( CString sName ) : ScreenWithMenuElements( sName ) -{ - bool bEitherPlayerHasAward = false; - ZERO( m_bSavedScreenshot ); - - FOREACH_PlayerNumber( p ) - { - if( !GAMESTATE->IsHumanPlayer(p) ) - continue; - - CString sAward; - CString sDescription; - if( !GAMESTATE->m_vLastPerDifficultyAwards[p].empty() ) - { - PerDifficultyAward pda = GAMESTATE->m_vLastPerDifficultyAwards[p].front(); - GAMESTATE->m_vLastPerDifficultyAwards[p].pop_front(); - sAward = PerDifficultyAwardToString( pda ); - sDescription = - PerDifficultyAwardToThemedString( pda ) + "\n" + - DifficultyToThemedString( GAMESTATE->m_pCurSteps[p]->GetDifficulty() ); - } - else if( !GAMESTATE->m_vLastPeakComboAwards[p].empty() ) - { - PeakComboAward pca = GAMESTATE->m_vLastPeakComboAwards[p].front(); - GAMESTATE->m_vLastPeakComboAwards[p].pop_front(); - sAward = PeakComboAwardToString( pca ); - sDescription = PeakComboAwardToThemedString( pca ); - } - - if( sAward.empty() ) - continue; // skip this player - - bEitherPlayerHasAward = true; - - m_Received[p].Load( THEME->GetPathG(m_sName,"received") ); - m_Received[p]->SetName( ssprintf("ReceivedP%d",p+1) ); - SET_XY_AND_ON_COMMAND( m_Received[p] ); - this->AddChild( m_Received[p] ); - - m_Trophy[p].Load( THEME->GetPathG(m_sName,"trophy "+sAward) ); - m_Trophy[p]->SetName( ssprintf("TrophyP%d",p+1) ); - SET_XY_AND_ON_COMMAND( m_Trophy[p] ); - this->AddChild( m_Trophy[p] ); - - m_textDescription[p].LoadFromFont( THEME->GetPathF(m_sName,"description") ); - m_textDescription[p].SetName( ssprintf("DescriptionP%d",p+1) ); - m_textDescription[p].SetText( sDescription ); - SET_XY_AND_ON_COMMAND( m_textDescription[p] ); - this->AddChild( &m_textDescription[p] ); - } - - if( !bEitherPlayerHasAward ) - { - HandleScreenMessage( SM_GoToNextScreen ); - return; - } - - SOUND->PlayMusic( THEME->GetPathToS( m_sName + " music") ); -} - -void ScreenAward::DrawPrimitives() -{ - Screen::DrawPrimitives(); -} - -void ScreenAward::Input( const DeviceInput& DeviceI, const InputEventType type, const GameInput &GameI, const MenuInput &MenuI, const StyleInput &StyleI ) -{ -// LOG->Trace( "ScreenAward::Input()" ); - - if( IsTransitioning() ) - return; - - - if( GameI.IsValid() ) - { - PlayerNumber pn = GAMESTATE->GetCurrentStyle()->ControllerToPlayerNumber( GameI.controller ); - - if( CodeDetector::EnteredCode(GameI.controller, CodeDetector::CODE_SAVE_SCREENSHOT) ) - { - if( !m_bSavedScreenshot[pn] && // only allow one screenshot - PROFILEMAN->IsUsingProfile(pn) ) - { - Profile* pProfile = PROFILEMAN->GetProfile(pn); - CString sDir = PROFILEMAN->GetProfileDir((ProfileSlot)pn) + "Screenshots/"; - int iScreenshotIndex = pProfile->GetNextScreenshotIndex(); - CString sFileName = SaveScreenshot( sDir, true, true, iScreenshotIndex ); - CString sPath = sDir+sFileName; - - if( !sFileName.empty() ) - { - Screenshot screenshot; - screenshot.sFileName = sFileName; - screenshot.sMD5 = CRYPTMAN->GetMD5( sPath ); - // FIXME: save HighScore - pProfile->AddScreenshot( screenshot ); - } - - m_bSavedScreenshot[pn] = true; - return; // handled - } - } - } - - Screen::Input( DeviceI, type, GameI, MenuI, StyleI ); -} - -void ScreenAward::HandleScreenMessage( const ScreenMessage SM ) -{ - switch( SM ) - { - case SM_MenuTimer: - MenuStart( PLAYER_INVALID ); - break; - case SM_GoToNextScreen: - // TRICKY: Keep looping on this screen until all awards are shown - bool bMoreAwardsLeft = false; - FOREACH_PlayerNumber( p ) - { - if( !GAMESTATE->IsHumanPlayer(p) ) - continue; - - if( !GAMESTATE->m_vLastPerDifficultyAwards[p].empty() || - !GAMESTATE->m_vLastPeakComboAwards[p].empty() ) - { - bMoreAwardsLeft = true; - } - } - if( bMoreAwardsLeft ) - SCREENMAN->SetNewScreen( m_sName ); - else - SCREENMAN->SetNewScreen( NEXT_SCREEN ); - break; - } -} - -void ScreenAward::MenuStart( PlayerNumber pn ) -{ - FOREACH_PlayerNumber( p ) - { - if( !GAMESTATE->IsHumanPlayer(p) ) - continue; - - OFF_COMMAND( m_Received[p] ); - OFF_COMMAND( m_Trophy[p] ); - OFF_COMMAND( m_textDescription[p] ); - } - - StartTransitioning( SM_GoToNextScreen ); -} - -/* - * (c) 2004 Chris Danford - * All rights reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the - * "Software"), to deal in the Software without restriction, including - * without limitation the rights to use, copy, modify, merge, publish, - * distribute, and/or sell copies of the Software, and to permit persons to - * whom the Software is furnished to do so, provided that the above - * copyright notice(s) and this permission notice appear in all copies of - * the Software and that both the above copyright notice(s) and this - * permission notice appear in supporting documentation. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF - * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT OF - * THIRD PARTY RIGHTS. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR HOLDERS - * INCLUDED IN THIS NOTICE BE LIABLE FOR ANY CLAIM, OR ANY SPECIAL INDIRECT - * OR CONSEQUENTIAL DAMAGES, OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS - * OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR - * OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR - * PERFORMANCE OF THIS SOFTWARE. - */ diff --git a/stepmania/src/ScreenAward.h b/stepmania/src/ScreenAward.h deleted file mode 100644 index 23edac945b..0000000000 --- a/stepmania/src/ScreenAward.h +++ /dev/null @@ -1,53 +0,0 @@ -#ifndef SCREEN_AWARD_H -#define SCREEN_AWARD_H - -#include "ScreenWithMenuElements.h" -#include "BitmapText.h" -#include "ActorUtil.h" - - -class ScreenAward : public ScreenWithMenuElements -{ -public: - ScreenAward( CString sName ); - - virtual void DrawPrimitives(); - virtual void Input( const DeviceInput& DeviceI, const InputEventType type, const GameInput &GameI, const MenuInput &MenuI, const StyleInput &StyleI ); - virtual void HandleScreenMessage( const ScreenMessage SM ); - - virtual void MenuStart( PlayerNumber pn ); - -private: - bool m_bSavedScreenshot[NUM_PLAYERS]; - - AutoActor m_Received[NUM_PLAYERS]; - AutoActor m_Trophy[NUM_PLAYERS]; - BitmapText m_textDescription[NUM_PLAYERS]; -}; - -#endif - -/* - * (c) 2003-2004 Chris Danford - * All rights reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the - * "Software"), to deal in the Software without restriction, including - * without limitation the rights to use, copy, modify, merge, publish, - * distribute, and/or sell copies of the Software, and to permit persons to - * whom the Software is furnished to do so, provided that the above - * copyright notice(s) and this permission notice appear in all copies of - * the Software and that both the above copyright notice(s) and this - * permission notice appear in supporting documentation. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF - * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT OF - * THIRD PARTY RIGHTS. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR HOLDERS - * INCLUDED IN THIS NOTICE BE LIABLE FOR ANY CLAIM, OR ANY SPECIAL INDIRECT - * OR CONSEQUENTIAL DAMAGES, OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS - * OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR - * OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR - * PERFORMANCE OF THIS SOFTWARE. - */ diff --git a/stepmania/src/StepMania.dsp b/stepmania/src/StepMania.dsp index 42728ec7f6..e5f1c1baaa 100644 --- a/stepmania/src/StepMania.dsp +++ b/stepmania/src/StepMania.dsp @@ -62,7 +62,7 @@ IntDir=.\../Debug6 TargetDir=\stepmania\stepmania\Program TargetName=StepMania-debug SOURCE="$(InputPath)" -PreLink_Cmds=disasm\verinc cl /Zl /nologo /c verstub.cpp /Fo$(IntDir)\ +PreLink_Cmds=disasm\verinc cl /Zl /nologo /c verstub.cpp /Fo$(IntDir)\ PostBuild_Cmds=disasm\mapconv $(IntDir)\$(TargetName).map $(TargetDir)\StepMania.vdi # End Special Build Tool @@ -99,7 +99,7 @@ IntDir=.\../Release6 TargetDir=\stepmania\stepmania\Program TargetName=StepMania SOURCE="$(InputPath)" -PreLink_Cmds=disasm\verinc cl /Zl /nologo /c verstub.cpp /Fo$(IntDir)\ +PreLink_Cmds=disasm\verinc cl /Zl /nologo /c verstub.cpp /Fo$(IntDir)\ PostBuild_Cmds=disasm\mapconv $(IntDir)\$(TargetName).map $(TargetDir)\StepMania.vdi # End Special Build Tool @@ -2309,14 +2309,6 @@ SOURCE=.\ScreenAttract.h # End Source File # Begin Source File -SOURCE=.\ScreenAward.cpp -# End Source File -# Begin Source File - -SOURCE=.\ScreenAward.h -# End Source File -# Begin Source File - SOURCE=.\ScreenBookkeeping.cpp # End Source File # Begin Source File diff --git a/stepmania/src/StepMania.vcproj b/stepmania/src/StepMania.vcproj index 5c9c23f0ee..6096c64762 100644 --- a/stepmania/src/StepMania.vcproj +++ b/stepmania/src/StepMania.vcproj @@ -175,12 +175,6 @@ cl /Zl /nologo /c verstub.cpp /Fo"$(IntDir)"\ - - - -