Transition away from Screen(sName).

This commit is contained in:
Glenn Maynard
2006-01-15 18:54:03 +00:00
parent edb6479aff
commit 470c909ec6
28 changed files with 46 additions and 81 deletions
+4 -6
View File
@@ -69,15 +69,13 @@ const float TWEEN_TIME = 0.5f;
AutoScreenMessage( SM_NoSongs )
REGISTER_SCREEN_CLASS( ScreenEz2SelectMusic );
ScreenEz2SelectMusic::ScreenEz2SelectMusic( CString sName ) : ScreenWithMenuElements( sName )
{
/* Finish any previous stage. It's OK to call this when we havn't played a stage yet. */
GAMESTATE->FinishStage();
}
REGISTER_SCREEN_CLASS_NEW( ScreenEz2SelectMusic );
void ScreenEz2SelectMusic::Init()
{
/* Finish any previous stage. It's OK to call this when we havn't played a stage yet. */
GAMESTATE->FinishStage();
ScreenWithMenuElements::Init();
i_SkipAheadOffset = 0;