From 46fc3941d4487de418dec6909878cd5774e60938 Mon Sep 17 00:00:00 2001 From: Sean Burke Date: Fri, 29 Aug 2003 00:19:29 +0000 Subject: [PATCH] Always compile before commit... always compile before commit... --- stepmania/src/BeginnerHelper.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/stepmania/src/BeginnerHelper.cpp b/stepmania/src/BeginnerHelper.cpp index 3a1e979c84..3b1fbf1d09 100644 --- a/stepmania/src/BeginnerHelper.cpp +++ b/stepmania/src/BeginnerHelper.cpp @@ -115,7 +115,7 @@ void BeginnerHelper::Initialize( int iDancePadType ) GAMESTATE->m_pCurCharacters[pl] = GAMESTATE->GetRandomCharacter(); } - if( GAMESTATE->m_pCurNotes[player_no]->GetDifficulty() == DIFFICULTY_BEGINNER && GAMESTATE->m_pCurCharacters[pl] != NULL ) + if( GAMESTATE->m_pCurNotes[pl]->GetDifficulty() == DIFFICULTY_BEGINNER && GAMESTATE->m_pCurCharacters[pl] != NULL ) { // Load textures m_mDancer[pl].SetHorizAlign( align_left );