Fixed not sending end game stats to all clients.

This commit is contained in:
Josh Allen
2004-09-02 03:41:17 +00:00
parent 4184b753d0
commit 466cf0afe3
+1 -1
View File
@@ -267,7 +267,7 @@ void StepManiaLanServer::GameOver(PacketFunctions &Packet, int clientNum) {
Reply.Write2(playersPtr[x]->maxCombo);
// LOG->Info("MaxCombo: %d", playersPtr[x]->maxCombo);
}
SendNetPacket(clientNum, (char*)Reply.Data, Reply.Position);
SendToAllClients(Reply);
}
}