diff --git a/stepmania/src/RageDisplay.cpp b/stepmania/src/RageDisplay.cpp index cdff20536c..7513ff04b3 100644 --- a/stepmania/src/RageDisplay.cpp +++ b/stepmania/src/RageDisplay.cpp @@ -131,8 +131,6 @@ void RageDisplay::SetupOpenGL() glEnable(GL_TEXTURE_2D); glEnable(GL_BLEND); glBlendFunc( GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA ); - glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR); - glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR); /* Use <= for depth testing. This lets us set all components of an actor to the * same depth. */